wow battlefront 2 next week....Steam should be ashamed of the poor crhistmas sales they put on...and should start to give back sometyhing to the community...Epic gave me 100 games..for free..and i will buy a game form them with 10β¬ dsicount...steam give back nothing..i got Left 4 dead 2 for free in 16 years...just saying
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The braindead entitlement of gamerz is honestly satire-tier.
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I'm Not trying to defend anyone but let's compare:
Steam
-Has given lots of Free Games,still does from time to time, but not as frequent as Epic
-Has more than 48k Games
-Has an active Community Forum inside the Launcher (Most of them are Toxic tho)
-Has Community Reviews
-Has Market Place where you can sell & buy stuff (Too bad you can't buy games or DLC's at cheaper price from the community)
-Has Many F2P Games
-Games prices are higher "in my area" Vs Epic
-Steam have this cool feature that scans your game folder before re downloading the same game again, and if all the game files match good to go.
Epic
-Has Given lots of Free Games,still does, and give free games more frequently than steam
-Has 320 Games? lol Source
-Epic doesn't have Community Forum inside the Launcher
-Doesn't have Community Reviews
-Epic Doesn't have Community Market Place
-Doesn't have many F2P games
-Games prices are lower "in my area" Vs Steam
-Epic doesn't scan for games, but instead tries to re download the same game entirely. (Is just ridiculous)
Note: I know that's not all but those are the ones I can remember ATM
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"Steam -Has given lots of Free Games,still does from time to time"
This made me curious, how many games have Valve given away in the past?
I know that I got Portal 1 for free on my old and no longer accessible account and according to the previous statement here they have given out L4D2.
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Ah okay, the difference there is that Epic is paying for devs to give their games away while on Steam, the devs don't get anything for it.
So Steam isnt the ones giving away games, its devs and publishers who give away games on the platform.
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Steam is just a platform. Not the company. When people say Steam vs Epic game store or Uplay, they aren't comparing companies, but rather their storefronts. It's perfectly accurate to say that Steam has done plenty of giveaways.
Epic paying for the games is not a good thing. Its simply not sustainable. If anything, I would say its anti competitive. In most industries selling your products cheap enough that you lose money just to beat the competition is illegal. Its not the same here, but its not something to admire about Epic.
That said.. hard to argue with free games. However dismissing Steam free games simply because Valve didn't pay for them is a bit unfair. I have always admired the way Valve prefers not to meddle like other stores did. Epic actually denied indie games entry to store because they wouldn't do exclusives. It's not the kind of business practices I would like to support.
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"It's perfectly accurate to say that Steam has done plenty of giveaways."
As you also mentioned, Steam is just the platform, the correct way of wording it would be that plenty of giveaways have taken place on Steam, not that Steam has done the giveaways.
I would say 90% cred to the devs/publishers for giving it away and 10% cred to the platform they choose for said giveaways, just like this site, if you give away a game here, you are the one giving away the key while SG is the platform you choose.
"Epic paying for the games is not a good thing. Its simply not sustainable. If anything, I would say its anti competitive."
Its fairly common for companies (be it game studios, storefronts etc) in the gaming industry to take a loss by giving away games or holding the prices down to take a loss in exchange of publicity.
Just look at Sony and MS, both are pushing down prices, or take a look at individual devs/publishers who give away their games for free for a limited time (be it on Steam, GoG or elsewhere).
Some see it as anti competitive but personally i think its an okay tradeoff.
"However dismissing Steam free games simply because Valve didn't pay for them is a bit unfair."
I never dismissed the free games, as i mentioned above, the giveaways are held by the devs/publishers and on Steam.
Saying that Steam did the giveaway makes takes away the cred from the ones who gave out their product for free.
You seem to take me as anti-steam but im really not, Steam is my platform of choice in most cases.
Also, if you read the comment you replied to, i never said anything bad about Steam, i just pointed out that "its devs and publishers who give away games on the platform."
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I agree with you on the storefront thing. I just don't think of it like giving credit to the storefront. I just meant it as a fact. Not that Steam/Valve somehow earn brownie point for doing this. But rather if you use the platform, you have an opportunity to get games, the same as you would if you are using Epic. Just in a different manner.
Just because something is commonplace does not make it any less egregious. I think third party exclusives where they pay money to prevent the release on different platforms is scummy. Its different if the game was funded by said publisher with the intention of only one platform. That's fine if Epic wants to pay a game studio to make an Epic only game. But when a game is created to be released on multiple platforms and you pay them money to not release on certain storefronts, that is totally anti competitive.
As for devs reducing their prices or giving it away for a limited time, that isn't anti competitive because they aren't competing with other games in a direct sense. If I want fuel, I can get it from any service station in range. So if one of them starts selling fuel at a loss to run the other companies out of business, that is anti competitive. In case of a game developer, if he starts to give his game for free or a discounted price, it is not affecting anyone else unfairly. Its just normal competition for the players time/money. Nothing anti competitive about that.
I think it was the context of the conversation that made me think you were dismissing Steam. Sorry if I came across a bit hard. I was just talking about the platforms. As in, if you are a steam user, you are still getting free games. Its not an exclusive to being a EGS user. Of course, the quality is debatable. Personally, I don't think I have ever played a game that went free on either platform. Does not mean that they are bad, just that they haven't really appealed to me personally.
To clarify, I think a lot of Epic practices are anti competitive. I might still use them, but I am more of a reluctant user. When given the option, I would always avoid them. I don't begrudge people using Epic if they want. Its clearly a better deal in terms of pricing for both devs and players in short term. I just think people tend to forget the rest of the features offered by Steam, that are not present in EGS (Not you, but people overall).
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You are completely forgetting about the backend services that steam provides. A lot of indie games have their servers taken care of by Steam. Steam also has a lot of cool things like their big screen mode, where you can rebind all controllers, etc. They also have Remote play. They have a good friend list app with voice chat, which comes with a web only version too. You can create groups, and be part of communities. Workshop stuff. There is really a LOT of stuff that Steam gets right.
Epic does not even get basic things right. I still cannot look at their game page and find out if a game is multiplier or solo. Steam lists all these things clearly visible at a glance.
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true, and Epic is still striving toward that, but they are doing better than EA and Ubisoft have done even after multiple years of working of their launchers on Epic. Steam is the gold standard, but Epic has made progress faster than most of the others. GOG may be the only other one that is going in the right direction.
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Maybe. But after years of Fortnite, I still have no way of appearing offline to my friends. If I want to play a game without intruptions, I can't. On steam if I don't want csgo invites while playing deep rock galactic, I just go invisible. Here.. there is no option. Something so basic, is still not implemented. I can't even log off friends while using EGS.
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i admit Steam have a good server side structure.. but as i said if Epic will set up a Community Forum and some sort of Achievment (for those who are interested in these thing...i'm not) it could compete better vs Steam...Steam must learn that being greedy doeosn't pay in long run terms..
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-More than 48K games (lots of shovelware). But I agree that they have the majority thus I agree that it`s a plus.
-How many games did Steam have in their first year? Seven! (I hate saying lol, sounds so childish). source: https://www.statista.com/statistics/552623/number-games-released-steam/
It took Steam 4 years to get to 379 games. It takes time.
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Comparing how PC gaming client was doing in 2004,to how Epic does it in 2021 to make Epic look better sure says a lot. Where was all this gamer goodwill with origin/uplay/bethesda/rockstar/gog galaxy/BNET/more shitty clients I'm probably forgetting.
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You're leaving out some important details to make your point.
How many games did Steam have in their first year? Seven!
It took Steam 4 years to get to 379 games. It takes time.
Steam was initially intended to be used for their own games, to get away from signing contracts with outside publishers. Sierra was the catalyst for their move to digital distribution. Steam began in 2003, and it wasn't until 2005 that they began seeking third party games to grow their storefront. Even then, retail was still outselling digital delivery by a huge margin.
Valve were also the first to digitally distribute on such a large scale, and faced resistance from both consumers and publishers,due to questions of game ownership and profitability. [Aside: I clearly remember being pissed that I had to download and install Steam to play a game I bought retail (Half-Life 2). In fact, I didn't buy another until years later (Skyrim in 2011)]. It wasn't until publishers observed the success of Valve's own games that they became willing to sign contracts. All of this led to Steam's initial slow growth.
TLDR: You're comparing apples and oranges. Epic isn't facing any of the issues Steam faced early on. Digital distribution was already the norm more than a decade prior to EGS, and Valve paved the way.
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You are absolutely correct. And who knows, maybe EPIC could have 1K games of shovelware if they wanted, I feel they are more carefully curating their offerings, they do miss out on many games and they could probably work faster on getting more high profile games in their store.
TLDR Your point absolutely stands, they should have all the games and more in their store.
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Ya know, my biggest problem with EGS isn't even the games. I've bought a handful from their store, and every time I find a few I want -- I have to buy them one damned game at a time. Ever seen an online store without a shopping cart? I assume no one at EGS has, either, but here we are.
And if you have a problem with the game? You have to dig up the developer's forum, create an account, and post there (that's what EGS tells you to do) ... or go to the game's Steam forum (wtf?)
Free games? Yeah, sure, great. But offering games isn't enough anymore. They're going to have to be competitive on multiple levels to compete with Steam. Anyway, /rant off. I've gone off-topic now. :P
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Epic gave you 100 games because they're desesperate to aqquire users. Why the fuck would a sucessful store gift you 100 games? That sounds insane.
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sure, but you should give something back to devs and gamers or you will loose customers soon... noithing is forever , u know..and doing every years the same fake christmas sa or summer\autumn sale event doesn't help..i rememebr the first christmas sale and they were amazing..valve put on them many efforts. now they are pretty a routine of the same sales price..there is no more Love in what Valve does with steam
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indeed, and I hope Epic doesn't let shovelware in.
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hell yeah, i dont think Epic is going the same path as steam did,the whole cheap ass bullshit shovelware isnt on Epic so far, which is good. steam for example is not what is was before. its full of bullshit "copy pasted entities" games now and they are struggling to keep the quality over quantity....
still i will stay on steam for sure, but its interesting to see that Epic is going to challenge Steam in the future.
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I have not downloaded it but I downloaded GTA V and it requires both Rockstar and EGS launchers for PLAYING the game so I cannot 100% confirm for Origin but you shouldn't be able to. Maybe someone who have downloaded the game will confirm for you 100%.
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Downloaded and seems the only way to play it is launching the game through EGS, apparently it's a special version since in Origin library the image miniature have EGS tag.
I know it's a gift, but is sad we can't just launch the game from Origin like Assassin's Creed Syndicate on Ubi.
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How did you do it? I can't launch it through Origin.
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Click instal in epic and then wait for it to boot into origin.
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Current Game: Star Wars Battlefront 2
Next Game: Galactic Civilizations 3
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now everything is fixed
(just update the Origin client).
https://steamcommunity.com/app/1237950/discussions/0/5544461758360135847/
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On January 15, I was unable to launch Star Wars Battlefront 2 (Steam version), and today the same thing happened with Battlefield 3β’ Premium Edition (Steam version)
I had the basic version Battlefield 3 in Origin (free) and bought the Steam version, but now I have two Origin versions
PS: do not sync your EGS account with your Origin account right now, as this may cause problems if you have purchased Steam copies of games...
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AC2 is what exactly again? can't be animal crossing or assassin's creed...
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now, after updating the Origin (EA) client, there are no more problems
1) Star Wars Battlefront 2 is displayed normally (now separately Steam version, separately Origin version, separately EGS version)
2) Battlefield 3β’ Premium Edition the Steam version is back in the Origin account library
3) Dead Space 3 now displays a separate Origin version and a separate Steam version (previously, the Steam version replaced the Origin version)
4) Unravel (1) now displays a separate Origin version and a separate Steam version (previously, the Steam version replaced the Origin version, and it was without a Steam tag)
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Reminder that you have less than a day to claim Battlefront 2
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Dandara: Trials of Fear Edition is the free game on 28/01
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Current deal: Galactic Civilizations 3
Next deal: Dandara: Trials of Fear Edition
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Current Deal: Dandara: Trials of Fear Edition
Next deal: For the King
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Yes, and no. Some of it is there's only so many games to go around. Secondly, even though it was free before, this gives everyone a second opportunity who missed it the last time. I had missed out on Metro 2033 the last time for example so I was glad when it was offered again. I also think with the surge in playing games due to covid, companies are also less willing to discount/bundle their games right now too which makes it harder to obtain new games.
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I doubt it's the devs giving away free games and since Epic is already still spending a lot to get exclusivity deals and all that jazz, I think it's more likely they just ran out of funds to keep attracting people with great looking freebies so they're settling into a more affordable routine.
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Nitpicking, but it's not Halcyon 6 Starbase Commander but Halcyon 6: Lightspeed Edition
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IMPORTANT NOTE: this thread is being closed and replaced with this thread
dionw couldn't find the time to maintain the thread, so I am stepping in to maintain this thread.
NOTE: planning to close this thread and create a new on in December if we get daily games confirmed (at my discretion)
RIP old thread
Here is the store
NOTE: games update on Thursdays at 11 am EST.
Current Deal:
Never Alone
Guild of Dungeoneering
Kid A Mnesia Exhibition
Next Deal:
Antstream Epic Welcome Pack
theHunter: Call of the Wild
Previous Deals:
Other info: Games with Achievements
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