Scroll to end for TL;DR

First and foremost: I am aware this topic might be very sensitive for some people. My intention is to speak in general and I will not pick out individuals in my topic. The point is to get, if you want, a comparison to my numbers, as well as to get some people to think about winning and giving in general. I will, although, be comparing to myself, for statistical purposes and I am going to be discussing and criticizing my own behavior. I'd be glad if you let me hear your thoughts on this, or provide your own statistics.
Please note: This is - and cannot be - in any way representative. However, I feel that I am a kind of "across-the-board" giver, with a diversity of all kinds of giveaways and a certain amount of gifts and time passed. My observations are heavily influenced by subjectiveness, although the statistics I provide have been collected in the most objective way possible.

Before we start: I've been here for 2 years and seven months. I've sent 251 giveaways and won 69 in the same time. I registered here with the intention of giving games away because I got tired of always reaching out to people and raffling keys on forums. One forum actually had me suspended for a week after I raffled a steam-key for Far Cry: Blood Dragon. But as much as I like to give, I want the person who gets the gift from me to play and enjoy the game. I understand that this cannot happen everytime, as "thing get in the way" or opinions change - I myself haven't played all my wins and don't plan to play some games anymore, but I'll get deeper into that later.

The breakdown is this though: The more I spend on a game, the more I think the game should be played and appreciated by the winner. In the meantime, I had several giveaways i spent double-digit-amounts (currency: euro, just in case you misunderstand) and that haven't played or even thanked me for the gift. There was a thread just a few months ago, where people were posting how many of their wins they've played etc. The general majority was so devastatingly low I couldn't believe my eyes. Simultaneously, some people with 40something wins and less than 4 hours of playtime across all the won games, mostly farmed for cards only, were even stating that "they've played all of them"..and so on. Needless to say, I was bothered by that, but I couldn't - by rules and human decency - point their, sorry for putting it that way - hypocrisy out to them. So I just let is slide for the time being.
Anyway, as I never even once in my 251 giveaways I've even gotten feedback from the winner. Of course there was the "thanks", but never the "Hey, I've just completed this game I won from you and I wanted to thank you again because it was awesome" or anything. The latter, I've done myself a few times, but I stopped when people actually gave me a negative response to me telling them I'd just finished their game...

Alright, let's break the numbers down now:

Ended 2 years ago:

Category: Amount: Percentage:
finished 100% 1 1,5%
finished game 7 10,8%
played - didn't finish 19 29%
farmed for cards 4 6,2%
didn't touch 30 46,2%
didn't activate 2 3%
private profiles - can't check 2 3%
bundled 50 76,9%
non-bundled at time 15 23,1%
total 65
Other notes: 5 group, 2 permanent suspensions, 1 confirmed scammer

ended more than 1 year ago

Category: Amount: Percentage:
finished 100% 3 5,9%
finished game 2 3,9%
played - didn't finish 3 5,9%
farmed for cards 17 33,3%
didn't touch 26 51%
didn't activate 0 0
private profiles - can't check 0 0
bundled 31 60,8
non-bundled at time 20 39,2%
total 51
Other notes: 36 group GAs, 1 permaban

Synopsis:
Of all the total of my giveaways that have ended more than 1 year ago, only 3 games were played more than 30 hours, less than 10 were played for more than 10 hours. Around 20 of those titles really left me scratching my head why the winner bothered to enter and didn't play them yet. The approximate amount of money spent on these games for giveaway purposes only was: 170€, counting only receipts for non-bundle games.

Ended less than 1 year ago

Category: Amount: Percentage:
finished 100% 2 2,7%
finished game 1 1,4%
played - didn't finish 10 13,5%
farmed for cards 24 32,4%
didn't touch 34 46%
didn't activate 0 0%
private profiles - can't check 3 4,1%
bundled 55 74,3%
non-bundled at time 19 25,7%
total 74
Other notes: 21 group, 6 private, 1 permaban, 1 with only 1 entry

Ended less than 6 months ago

Category: Amount: Percentage:
finished 100% 1 1,6%
finished game 4 6,6%
played - didn't finish 3 4,9%
farmed for cards 19 31,1%
didn't touch 32 52,4%
didn't activate 0 0
private profiles - can't check 2 3,3%
bundled 38 62,3%
non-bundled at time 23 37,7%
total 61
Other notes: 17 group, 5 private 1 permaban, 1 hacked all achievements

Synopsis:
Due to the shorter amount of time passed, even less people have touched the games. The sad thing is that some giveaways I explicitly asked people to join if they were going to play soon-ish, which was ignored til date. I also did more expensive giveaways, spending an approximate amount of 260€ during that time, again counting only games I've solely purchased for giveaway-puropses, meaning I don't count bundled I kept 1-2 games from and gave the rest away.

Grand total

Category: Amount: Percentage:
finished 100% 7 2,8%
finished game 14 5,6%
played - didn't finish 35 13,9%
farmed for cards 64 25,5%
didn't touch 122 48,6%
didn't activate 2 0,8%
private profiles - can't check 7 2,8%
bundled 174 69,3%
non-bundled at time 77 30,7%
total 251
played total 56 23%
not played total 188 77%

Methodology - explanation:
Finished 100%: Self-explanatory: 100% of the achievements without hacking and the necessary playtime (cross-referenced). Note that there were some games that were really easy and fast to complete to 100%, so it doesn't necessarily mean the playtime was very high.
Finished game: Has unlocked the indicating achievements and has the necessary playtime
Played - didn't finish: Winner has played the game, but has not completed the story - achievements again as an indicator. In every case this was less than five hours, in almost all cases of those it was mostly less than 2 hours before the game was "abandoned"
farmed for cards: When the winner has zero achievements, game has cards and winner has according playtime to have farmed the cards. You usually unlock 1 or more achievements in less than an hour on most games, so this is a fairly accurate indicator. For games that had cards and no achievements to indicate, I put them into the played - didn't finish category when there was this kind of uncertainty - which likely results in the stats provided being more positive than they actually are.
didn't touch: means 0 minutes of playtime
didn't activate: Self-explanatory
private profile: Self-explanatory

To be noted here is that I didn't provide the statistics for bundled/unbundled games seperately. Unfortunately, most unbundled games were left unplayed, contrary to my expectation that people rather play unbundled games than bundled games. In grand total, about only 25 of the games with any indication of that the winner has played them were non-bundled, the rest were bundled at the time of giving them away. The maximum playtime observed by a winner was 40 hours. Less than 20 winners played the game for more than 10 hours.
DLCs were treated as normal games/wins and were categorized accordingly to their basegame being played or not.

The comparison to myself:
I usually only enter giveaways I am convinced I want to play. Lately, I haven't been entering a lot of giveaways due to the fact that there aren't so many games out there that genuinely interest me. For example, over the course of the last 7 days, I entered 41 giveaways.
I, to date, have won 69 games, with the majority over the course of the last 12 months. In similar fashion to above, I will provide the numbers, although I won't make a difference between farmed for cards and didn't touch, as I've always farmed the games for cards if there were some. Since I've only won three giveaways that ended over 2 years ago, so I'll start with the "over 1 year ago category"

Ended over 1 year ago

Category: Amount: Percentage:
finished 100% 4 22,2%
finished game 2 11,1%
played - didn't finish 1 5,6%
didn't play: 11 61,1%
bundled 14 77,8%
non-bundled at time 4 22,2%
total 18
Other notes: 3 GAs with 1 entry, 1 with 10000 copies given, 1 DLC, 1 private

Ended less than a year ago

Category: Amount: Percentage:
finished 100% 5 17,2%
finished game 2 6,9%
played - didn't finish 3 10,3%
didn't play: 19 66%
bundled 18 62%
non-bundled at time 11 38%
total 29
Other notes: 16 group, 1 private, 4 with 1 entry. 1 DLC

Ended less than 6 months ago

Category: Amount: Percentage:
finished 100% 2 9,1%
finished game 3 13,6%
played - didn't finish 1 4,5%
didn't play: 16 72,7%
bundled 7 31,8%
non-bundled at time 15 68,2%
total 22
Other notes: 2 DLC, 1 certain win.
Total
Category:
Amount: Percentage:
finished 100% 11 16%
finished game 7 10,1%
played - didn't finish 5 7,2%
didn't play: 46 66,7%
bundled 39 56,5%
non-bundled at time 30 43,5%
total 69

Synopsis:
So, all in all, I, unfortunately, am not much "better" at playing my wins than the people who've won some games from me. And to be honest, of the 46 games I didn't play yet, I easily actually won't play 30. Counting, I plan on playing 12. That is not to say that other's would've played it. I am seriously contemplating requesting re-rolls and providing the keys for those wins I don't want myself, but this means unnecessary work for staff and the giveaway creators. I will continue playing the games I've won (like my most recent wins, I plan on starting Hitman today or tomorrow, the flame in the flood simultaneously to it, waiting for my best friend to play Killinf Floor and Victor Vran with me... and so on). I also am waiting for certrain DLC to either be purchased by me or to release (just cause 3 for instance) so I can complete the game to 100%. All in all, I don't think I'll ever actually play more than half of my wins to date. This has led me to actually feel bad about myself and bad for the giveaway creators, although I have played the majority of then-unbundled games. On the other hand, I'm not certain if a different winner would've actually played the game in the mean-time.
On the other hand, I'm not bothered by the majority of bundled games won by people not being played. Especially if they're of the "cheap" sort (meaning non-BTA, non-AAA and so on), which makes up most of my bundled wins. The amount of games I actually feel bad about not having played yet shrinks to around 10.
Regarding playtime, I've spent a lot of time on some titles, surpassing the 40-hour-mark on 5 games, with a good dozen of other titles getting my attention for more than 10 hours. Just for comparison, I've given away plenty titles that easily can be played for that long.

Conclusion
What bothers me the most is that some of the most expensive titles, as well as titles of great quality (big-point-titles, if you will) remain unplayed after a long amount of time. The general observations I've made checking all winners was this:

  • the higher the amount of games owned, the less likely the winners were to play the game
  • the higher the amount of wins, the less likely were winners to play the game
  • observing just my winners, it didn't matter if a game was bundled or non-bundled to be played or not
  • the prospect of winning a "great" title (i.e.: AAA, bundled-AAA, highly-positively-rated title) is more important than playing it. In fact, higher-budget titles were those that were left unplayed more often than any other category of titles.
  • I didn't notice any real gap between group giveaways and public giveaway being played or not played.
  • There is, from a giveaway-type-restriction point of view, currently no type of GA that really ensured winners playing it, leave alone requests in the giveaway-description.

What I'm getting at:..
is the fact that most of us win just too much. Some people have always tried to restrict that, but failed. I personally feel the most effective way would be to limit the amount of maximum points per day drastically, as well as the amount of point-regeneration. Just for measures, from what I could observe, around 50 points are regenerated per hour. If done right, you can easily have 500 or more points to spend a day. The current system also allows us to "store" our points in big-point giveaway, so the excess amount of points we have at one point can actually be banked for the future, in theory leaving us able to amass thousands of points on some days. I know this was requested once (less points) and was met by most users feeling points shouldn't be restricted. I've also seen higher-level users request more points for themselves - leave alone the fact that as a high-level user (say 7 and up) you usually have access to so many groups and giveaways, that you literally can drown yourself in wins. I know, some people give a lot, too. But, in my honest opinion, steamgifts shouldn't be the place where you give a game away to win a game. It should be the place where people should be given the chance to win games they really want to play - this includes people that may currently not have the bucks for an AAA-title, don't want to buy a bundle for just one game, and so on. Instead - and this is again just an observation made by myself and the portion of users I've checked in the past - most of the wins are amassed by a small fraction of users.

In the end though, probably nothing will be changed and we all will keep entering and winning games which we oftentimes won't play. I'm no exception to that, as I've proven. It led me to include the poll.

Before i forget: Here's giveaways from the current HB monthly you all likely won't play:

http://www.sgtools.info/giveaways/85dac762-e77e-11e5-8ad2-04019cc0dc01
http://www.sgtools.info/giveaways/9648371a-e77e-11e5-8ad2-04019cc0dc01
http://www.sgtools.info/giveaways/db8491d7-e77e-11e5-8ad2-04019cc0dc01
http://www.sgtools.info/giveaways/eb3391be-e77e-11e5-8ad2-04019cc0dc01
http://www.sgtools.info/giveaways/f8981c6d-e77e-11e5-8ad2-04019cc0dc01
Edit: sorry I had to remove the Wasteland 2 giveaway...

PLEASE don't leave any uneccesary comments. I want to keep track of the discussion if it emerges and I know you wanna say thanks - keep it to yourself for the time being, but you are welcome to thank me if you should win.

TL;DR:
We all win too much, I fell we should have less points given to us. Also, should I request a reroll for games I won't play?

I'd be happy if we could discuss this as civilized, friendly and neutral as possible. Thank you, have a nice weekend.

8 years ago*

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Does Steamgifts provide us too many points and should it be limited? Should I reroll wins I won't play providing the keys to them?

View Results
Yes, re-roll. Yes we are provided too many points
No, don't re-roll. No, we're not provided too many points
Yes, re-roll. No, we're not provided too many points
No, don't re-roll. Yes, we're provided too many points
Don't care / potato / cat-gif

There are some pretty good statistics in your OP. My advice is: don't get obsessed with this topic and just assume that giving away a game is not a warranty for it to be played. Most of SG members are just collectors, I've seen several Steam profiles with thousands of games but only a few games played (30 or even less). There are some members here with more than 1000 games won. Members who win more than 1 game every single day. Those members will not play 1000 games even if they live five hundred years xD

Another consideration is that if you actually want to play a game, you'll buy it instead of trying to win it. Almost nobody has the patience required to try to win a game if he wants to play it right now. So, most of their won games are not really wanted. Also, you must consider that hoarding games is a game itself.

You made me feel guilty, I was going to enter in all of your private GAs but I finally entered only in the one I really want to play :P

8 years ago
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I have - several times in fact - won the then-number#1 wishlist-game and I always played it near immediately. I am aware of these users, I just didn't want to discuss them, so to avoid another icky debate on that topic. As I said, I didn't want to single anyone out except for myself.

8 years ago
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I can only speak for myself, but I give most of the games a chance. Only some games, mostly from the indie genre, wont be played. On the other side I am not only a gamer whos playing games, I am also a games collector such as badge collector. If you visit my profile youll see that I am a gamer with a looooong history of gaming - as professional also. I bought a lot of games for my steam account for the only reason that Ive played them years ago (Warhammer Collection f.e.) or played them on others plattforms (Brutal Legend f.e.).

8 years ago
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Apparently I'm in the minority but I do think we get too many points. Less points would probably make folks a lot choosier with the giveaways we enter.

Also a category I fall into that unfortunately there's no real way to track, is I install the games I want to play once I get them... but I just don't have the time to play them. Many games I've purchased during a sale or preordered at full price (Tales of Zestiria & Grandia II come to mind) are installed but I STILL haven't played them yet. I have two hard drives dedicated to installed games that I ultimately want to play but haven't yet. I'm not at home to check but my installed games are somewhere in the 900+ range. I genuinely want to play them all but will I before I die tragically in a bus accident? Probably not.

TL;DR - Won games are treated no differently than purchased games for me, I rarely get to play any of the games I acquire but still want to eventually.

8 years ago
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I have never checked the winners. I try to play all my wins at least a bit.

8 years ago
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If this is something that concerns you to such an extreme level, maybe giving away games to strangers isn't for you.

People have different reasons for playing or not playing, mostly time. I, for example, play games every day for a blog, but still have over a hundred in my library that I haven't touched. Some of that's time. Some of that is due to my data cap. Some I tried and just ended up not liking.

This is the kind of thing that groups and whitelists were designed for. The stalking people thing has always come of as incredibly strange to me.

8 years ago
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Well, call me a stalker, on the other hand this was a one-time thing out of interest. In any case, "that's what group giveaways are for" doesn't really count as an argument, as groups especially enable you to win so incredibly much, you'll never have the time to finish it all if entering everything.
My main concern is about entering everything. Would you put more food on your plate if your stomach is already full? Veeery lickely not, unless you like to hurl your food out so you can eat again because it tastes so good, like the romans do. So why is entering everything and not playing it ever ok suddenly? Especially if other people are paying money to support your supposed hobby

8 years ago
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Again, maybe just stop giving away games, then? Like, sorry if that's rude but no one is forcing you spend money on these people that you clearly believe are ungrateful. Or create a group/whitelist of people that solemnly swear to play and finish every game they win.

Typically every time someone makes suggestions about limiting points or rule changes, it's because they're somehow not able to practice any form of self-control.

8 years ago*
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I've hidden 5900 games I don't own from display on SG out of disinterest in winning or playing them and I've entered 43 giveaways over the course of 8 days. If that's lack of self-control to you , I don't know. Nah, honestly I can control myself pretty good.
Simultaneously, I'm not actively suggesting anything, I'm rather interested in hearing people's opinions above anything else.
People swearing to play actually doesn't work either, as I was trying to say in the OP

8 years ago
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Now you're just being obtuse. You've pointed out a "problem" that could easily be solved with a change in your own behavior (by no longer giving away games) and actively refuse to acknowledge that by blaming others.

You're literally equating giving away Steam games to donating food to a starving people. Dude, get some perspective.

8 years ago
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I never equated, I drew a parallel to an easier to grasp concept, which obviously led to a misunderstanding.

8 years ago
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That's a false comparison. People aren't putting more food on their plate to eat straight away, they're putting away canned food for later, maybe much later.

8 years ago
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People also pay for canned for with their own money and realize they've had enough when there's a dozen cans or a full storage. They also don't line up at the salvation army for it and take from people who might be more in need than them.

8 years ago
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Personally, for me, once they've activated it, that's good enough for me. It's Steamgifts, and once it's on their account, there's a limited number of things they can do with it - play it, not play it, or somewhere in between. It's not up to me to decide that, or expect one or the other.

I can see why others feel differently, but I just don't think it's any of my business after they've won.

8 years ago
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You have to understand, I don't 100% a lot of the games I purchase for myself, either. I play them for a while because they're fun, and then maybe I want something else, so I'll play something else for fun for a while. The sheer scope of a lot of games, along with my job and other things I do, practically guarantees I won't 100% many games.

That said, I don't enter for a game I have no intention of playing. That would just be rude, IMO.

That also said, I'm currently working on 100%-ing a smaller game I won a while back, and I DID 100% The Silent Age very shortly after I got it. I loved that game, and it was a nice win for me.

The games I give away? Please thank me if you win. Please activate it on your own account if you win. I would hope you play it at least a little bit, but if you don't, no big deal. I don't really care if you 100% it or not, so you don't have to tell me after the fact, but if you choose to do so, I'm not going to yell at you for it. I may not reply and think, "Okay, that's a little strange, but glad they enjoyed it" and move on with my life.

I don't put as much emotion into giving away games... anymore. Most of my GAs are castoffs from bundles I haven't wanted, and I figure it's better if someone wins it and potentially enjoys it rather than sitting unused as a key in my account. And, you know what? If they don't play it, no skin off my nose. I got CV which means, in the long run, I'm kind of trading games I don't want for games i DO want, because my cumulative CV gives me access to GAs that I really want to play. And, I win those sometimes.

I did GA a few FV games I've really enjoyed in the past, like Gunpoint and Rescue: Everyday Heroes (and recently, even though I don't own them, I gave away 3 copies of CoD: Ghosts and one of Mad Max, just because I had some good fortune in my own life). But, I don't go back to check up on whether they played them or finished them or not. Maybe this is kind of cold, but I honestly don't really care. I didn't want the key, they did for some reason, even if it's just for collecting, so everyone wins.

8 years ago
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The point in taking 100% and seperately into the statistics was to show the amount of effort that goes into gaming. While some games are extremely easy to 100%, like as you menationed the silent age, some apre particularly hard.
Let's take some of my wins for an example:
For Renowned Explorers: International Society (aka the greatest game of all time, seriously) it takes 2 - 3 hours to be able to claim you've completed it. But 100%ing it actually takes 50 - 70 hours. Under the short playthrough-time, there's a ton of content hidden Sunless Sea? Maybe 1 - 4 hours to completion, depending on how fast you die on the first playthrough. Completing it fully and exploring the whole world? Completing one of the games goals? 50 hours easily. Just Cause 3 has maybe 8 hours of campaign at best - with cutscenes, while again, fully sucking the game dry for content easily clocks you in at 30 hours or more.

8 years ago
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As a previous owner of the playstation 4 I had far less games and ended up bored off my head playing them. They were overpriced and mostly generic so I switched to the pc. Since switching, I can honestly say I absolutely love the choice, quality of games as well as the price. The community is also much better as the support from Steam. In a short space of time I have built up a large amount of games and even though I only play a fraction of them it's fantastic to have the choice.

I have put up games to win here as well as being lucky to win some also. I am grateful for the games I won as I am sure many people are but it all comes down to one simply factor and that is time. It's human nature to just keep adding to our collection of games and before you know it, you are just clicking on entering the competitions with leaving a generic comment of thanks. I do appreciate what I win and am grateful but the sheer choice and volume on the pc is overwhelming. It's like a job at times keeping up with pc!

Bottom line is that I'm pretty sure many people on here are grateful for what they win but life, time and commitments just take over. I'm thankful to the site, people that post their games and overall just the sheer amount of fun I get from being a pc gamer. Had I this choice and availability on the ps4 I would have been delighted. Yes, I have too much of everything but it's way better than being overcharged for games you can get on the pc for a fraction of the price. Bring on Smiling Kitty :)

8 years ago
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In some cases a dual-boot of Linux/Windows or Mac/Windows will also hinder play times. Also real life.

I myself am running Ubuntu (which accounts for slightly less than half of my steam library) and so any casual gaming won't be on Windows. I've only won two games on SG, one of which I've started and it didn't play at all as I expected so I'm working up the patience to go back and tackle it again. The other I'm waiting for my buddy to procure a copy so we can play co-op.

I'm generally not entering many GA's - just ones that are SteamOS/Linux or I really want and where there is a decent chance to win. Maybe less points would help abit - but aren't there scripts to auto enter? Would those be effected at all?

8 years ago
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First of all, I commend you on the amount of time you spent gathering these statistics. Even though most people may not support your views, the information alone is invaluable.

I've had the same thoughts as you. During Christmas, I sent a large amount of non-bundled games because I felt like I never did anything nice and felt especially giving at the time. While you can't expect everyone to play all their wins, nobody in the world wants to feel like they wasted their money for games that never get played - especially if it's a non-bundled game that you really want the winner to enjoy but in the end just gets farmed for cards.

I've never checked the end results of the Christmas giveaways, but I'm willing to accept that 80% of those games have either then farmed or haven't been played. Disappointing? Probably. But I do the same thing, so it wouldn't be right for me to feel that way.

At the same time, I checked out my own wins and created this thread and have since backed out of most giveaways in order to complete what I've won.

8 years ago
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Won - 23
Finished 100% - 1 (Firewatch)
Finished - 2 (Call of Juarez The Cartel, Door Kickers)
Played - 1 (Plastiland)
Will Play - 1 (Shadow Warrior)
DLC - 2
Farmed - 15
Pack of Games - 1 (3 games) Farmed too

Now i'm only entering games i will actually play, not like the first 15 when i've joined SG :)

8 years ago
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finished 100%
I honestly wouldn't remember Steam's arbitrary completion system even existed, if people didn't keep making an inexplicable fuss over it and indicating it had some sort of actual merit toward the actual completion or enjoyment of a game, regardless of individual playstyle preferences. :X

Needless to say, I never once look at or aim for Steam's often arbitrary, inane, and needlessly aggravating achievements [But WHY do I have to farm 20,000 extra kills for no gameplay reason whatsoever?!].

Well, with the exception of Card Hunter, but that's because it's a quick way to check your collection completion stats :P

8 years ago
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See this for an explanation on as to why I put those seperately.
Not everything is the way you describe it and sometime can be used for a good measure. The games that were 100%ed in the sample didn't even include achievements that match your description - and yes, I get why one wouldn't like that. Nobody likes those.

8 years ago
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:blink: The description I used didn't matter.
My point was that while you can assume that people that got 100% completion put in full effort, you can't necessarily assume that people who didn't get 100% didn't put in equal or more effort.

That is, for those of us that ignore the achievements altogether, we may be more obsessive about how we approach the game overall, replay it more, etc; but simply miss an easy or annoying achievement just because we never think to do it [because we don't care about steam achievements and thus look at them].
(Example, if a game can be modded, I often spend months going back and forth modding it- but I may ignore an entire part of the base game [eg, a tacked on survival mode, a bonus stage, etc].)

Looking up, I see I didn't really actually make my point clear at all, so sorry for that :P

8 years ago
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My family plays my games through family sharing. People seem to forget that.

8 years ago
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I feel bad not having played all my wins yet. Though I found Darksiders tedious, I doubt I'll ever finish it.
I try not to enter too many these days, knowing it's hard for me to get around to them.

I'm also disappointed when people never play their AAA wins from me. :(

8 years ago
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And when it comes to give/win-ratio, you're also a saint compared to me. Wow, respect!

8 years ago
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That's not what I was looking for. :p
But realisticly, there are more games given away on this site than people even have time to play.

8 years ago
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You know how people have book clubs? Where you get together at someone's house and pick a book for everyone to read in a set amount of time, then when the time is up (a week or a month maybe) you all come back and discuss the book and your impressions, critique, and such.

Maybe a Steam group like that would help hold people accountable to their backlog, provide motivation and goal oriented direction to get through at least some of their library, remove some burden of choosing from so many games by crowd sourcing the choice, and being intellectually stimulating outside of just playing a game for distraction? If a group like that doesn't already exist. If something like that is already going on let me know O.o.

8 years ago
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Interesting concept :D

8 years ago
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A group like this perhaps

8 years ago
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Ohh that's about right ^^ Thanks! Will have to check them out.

8 years ago
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80 - 90 % of the games I give and gave away are games I played a lot and really enjoyed them. For many I have written reviews. So I care about every single giveaway I make and I am disappointed if the winners does not play it. I understand that they start the game and find out it is not to their liking or that they have to wait for more time or other reasons (for example I have one win I want to play in local coop but haven't met my partner since then).

Everytime someone tries to bring up such a topic the general consence is that the poster shall not care for those giveaways and they can't change and that people have different reasons for joining giveaways. Yea, okay I understand that but excuse me to be rude people gift for different reasons as well. And since they are providing something the opinion of the gifter should be valued more than those of the people entering. If I state in my giveaways (and yes I have done that) that you shall only enter if you are interested in the game and will play in the not so far future then do so. Game collecting is a hobby fine. As long as you but those games with your money your choice. But robbing someone who is actually interested in their chance to win a game? Nope, that is an ass move. Lower is only winning for card farming (which I am not a fan of either).

People should only enter for games they are interested in. And I would really prefer if this sentence could be integrated in the guidelines of this site as it should actually be common sense. Joining for collecting or card farming is just plain rude nothing more. But yea, this is most likely a lost cause. Getting the admin to decrease the points or the regeneartion rate or to get the community to respect the gifters as well are both unlikely to happen.

Hm, somewhere I lost what I actually wanted to say .... Maybe I'll remember it later.

8 years ago
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My stats go more or less like this:

Gifts Won: 146
Games finished: 67
Games I played a little: 22

So, that is about 60 games I did not touch yet.... To be honest, I do feel a little ashamed about it. My backlog is huge right now, and real life keeps getting in the way. :(

But I still delude myself and think I will eventually get to all of them (when I retire, maybe?). If I can just finish Borderlands 2 now.... :)

Cheers!

P.S.: And Hearthstone. Bastards.

8 years ago
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I'm trying to play everything I won, but if I add the games I got from friends, and games I bought it's becoming harder, especially if you keep playing with friends, and try to finish (most) games with 100% achievements. But I do plan to play them - if I won anyone's game who wants it to be played asap, feel free to tell me, I'll keep that in my mind and play it in the near (1-2week) future.Can't promise it really sooner, because if I'm pretty fed up with point and clicks, I won't be able to play and appreaciate the point and click I won from you :)

8 years ago
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There's playing games, and then there's the hobby that Steam has very much become for a lot of people. This site really caters to the latter.

The thing here is that unless you're prepared to spend a lot of money in order to access certain groups then you're unlikely to win anything too exciting that you're really keen to rush and play, and you can all ready afford to buy anything like that.

8 years ago
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Yes, it's pretty much coming down to this. It's a little twisted imo

8 years ago
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Most of the people here have HUGE backlogs and not much time to spend as i do. For example i spent approximately 5 hours a week for playing games as i prefer doing other things like hanging out with my friends or something that seems at my eyes to worth more than just sitting on my pc all day. I have a pretty small library ( around 60 games) but even though my backlog is that small it would take me ages to finish all those game but hope to at least give each one a try. That doesnt mean that i dont appreciate all those game that i bought or won here....

8 years ago
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Don't give someone a present then expect anything. There should be no expectation attached, especially to random strangers over the internet.
Some people park their games and eventually get around to them, maybe after a year or two.
All you're doing by researching (stalking) is setting yourself up for disappointment.

8 years ago
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Count me as one of those people who will attempt to play the majority of games in my backlog, but that's because I still have a do-able number. I realized after my first few months on SG that I should only enter games I want to play. That in and of itself severely restricts the number of GAs I enter, making wins fewer and farther apart.

It would be incredibly easy to enter like mad and quickly accumulate hundreds of games just for collection purposes or card farming, but I plan games for escape and challenge. Steam swag is a distance second.

8 years ago*
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Whether they limit the point regen or not doesn't affect me. I'll just enter GAs as normally I would when I have time and points. I just love to roll the dice and (occasionally) win. :D

Now for your long post...

I've reread thrice, yes thrice, and felt there's no sense of elitism from your post, unlike some others who post numbers to show their superiority. So, for once, I'll reply seriously.

If you read my first paragraph, you should see it's one of the resulting ends. Can't be helped, some people including me will just enter what they can enter. As long as it's not breaking rules.... I guess we'll continue to do so. There's a way to solve it to some extent. Example, make private group with specific nature in it e.g a group that will beat a game being given in it. This will assuredly boost the number of people entering AND beating the game. That if you care about the result of your giveaway.

At the end of the day, the basic of the site is to give away games. With no string attached.... Unless you can make a string, you can not change anything else.

Don't feel so fixated on people beating the games you have given away - you'll wear yourself down. If you love on giving, continue to do so without looking at other things. If you are influenced by the issue, maybe take a break and reconsider? You're giving out things on your free will, but you can't force them to do things you wish for.

Be a good Samaritan, or none at all. Save yourself from unnecessary hassle.

8 years ago
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I personally don't feel that fixated. I wouldn't have made that many giveaways if I would have, neither would I have entered some of my own bundle game wins or 1-entry wins.
What I want is exchanging opinions, as well as mayyybe here and there raise awareness that we, or most of us here including me, have a kind of "me first, me first" mentality that, I feel, oftentimes prevents others from accessing their bliss. It also promotes wastefulness, heavily. Private groups really aren't the solution, it just intensifies it. Even if it were a rule to complete a game, people would come in, win 2 - 3 games, complete the shortest, go for the next 2 - 3 batch entries, maybe win some and have done more damage than is reparable before you can kick them. And even if you would kick them, under the current ruleset they'd still be eligible to their wins. Also thank you for taking your time with my post. Have a nice weekend.

8 years ago
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hey, it's easy. people like free stuff and hoarding so most of them just enter every single GA.

doesn't matter if they will play that game. it's just personal satisfaction and to some degree selfishness so they should have that game. :3

you shouldn't mind too much about this, it's impossible to control unless you make all whitelist GAs and keep track of what people do all the time.

8 years ago
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Join some good groups, raise your giveaway level, and use sgtools to get the results (or at least closer) you desire.
At least then you'll know the games you're giving away are going to better contributors (for the most part) and you might feel better about then collecting a little dust in their libraries before being played.

I've noticed a trend in the comments on this post, too, but I'll keep it to myself. It does, however, more or less support what I've said above. ;)

8 years ago
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I am in an awesome group. I have won awesome games there, and continue to give there. Most people there have far, far larger libraries etc. than I do. I'm honestly not too bothered by that in particular, because it#s rather a trade than anything else.

On the other hand, people outside of this are excluded. We all do high-level-stuff, private-group-stuff and so on, but it's all for the already privileged. Why do we do that? Because mostly high-level givers are paranoid about bots entering everything.

This problem didn't surface clearly in my OP, but I mean it should be obvious this exists, right? And the result from that is, that most stuff is left unplayed.

8 years ago
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but it's all for the already privileged

Whoa whoa whoa ... you think high level people are already privileged? Simply because they've given away more? That is probably the single biggest misconception (and most annoying) I've seen from people on this site. Giving away a lot doesn't mean you're "rich." You'd be surprised how many of the level 0-1 people on this site have $1000+ worth of Steam inventory or 2000+ games in their libraries, yet still feel entitled to leech from others. Hell I saw a guy the other day with 57 pages of game gifts totaling over $20,000, who claimed he was "poor" and had given away 19 while winning in excess of 150, with over 300 trades.

Maybe it's not so much "already privileged" as it is "less greedy." :)

Regardless, I always feel much better setting higher level restrictions on my giveaways. XD

8 years ago
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Privileged in regard of access to certain giveaways on the site - not talking about personal finances or well-being of individuals here, which I obviously am not in any place to judge or talk about. Does this clarify what I meant? Not talking rich or poor.

8 years ago
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