Should this be punished?
<necro alert>
I saw this the other day and thought it was so pitch perfect. An excellent use of one of my favorite Anna gifs!
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Supposedly the only reason BR is famous is because it was the first notable 'bad' game to get put on Steam, well before Valve completely stopped vetting games in any way whatsoever.
Now, you can easily find games way worse.
Pity, that.
Though, I'm honestly more aggravated with all the joke reviews on games like that than with Valve's persistent lack of giving a shit. >.<
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Funny or not, you can still make your joke while giving an appropriate Up/Down on the recommendation itself. You don't have to completely misrepresent the game to reveal the fact that you're bored, lonely, and have terrible taste in humor, to everyone.
Okay, yeah, I find it a bit irksome. :P
I have no idea what your first comment is in reference to, but I approve. =O
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I don't agree - those of us who have a backlog that's large sometimes take weeks/months/years to get to some games. :)
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Punishment... no, never.
Should they play it? Definitely. They choose to enter. They know their PC specs and how much spare time they have.
You could always use white-lists or just give directly to people if you want more of a chance to find people who will play the games though. (^_^)
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No, I think it should be punished after a year. If you have a large backlog, why take the chance of those who will play it right now? Or like, at least start working on your backlog as an indication that you are interested in playing it, rather than just letting it dust in your library.
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No way, I really don't think it's the case.
In my case I'm guilty, I won games that I never took the time to start playing. In this case it's entirely my fault, and whatever I say doesn't change it.
I mean, I have a huge backlog, not even close to the ones of people on this community, but the games I won are not enough to complain about it. I'm fucking lazy, I have nothing to justify myself.
I think everyone can have problems in their lives that keep them distant from games.
Also, we have a lot of witch hunting in this community. The system you suggested would only increase this problem, imo.
That being said, I completely understand your point and the reason behind it, but in my opinion it's not a good idea.
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I searched a bit, but I didn't find anything I might have posted previously in this thread, so here is my opinion:
Keeping all of the above in mind, if I am not willing to hand over a gift, knowing that I am giving up the control and responsibility that comes with owning it, then I do not offer it. When I create a giveaway, I have to accept the possibility that the gift I give might never be played since the universe offers countless situations in which that might occur. A gift with strings attached is not a gift. I may, however, make some effort to find a recipient who will appreciate what is given.
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Why don't try to make world better and implement a system that will sync with your Steam wishlist? If you enter a GA and that game is #1-10 in your wishlist rank than you have good chance to win. Or make your own SG wishlist that everyone will have to set before enter a GA. I believe something like that should be made because that will give greedy people less chance.
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People who care do try to make the world a better place. You do what you can, and you do what is feasible. Some ideas seem good at the time, but actually cause more problems than they solve. Keep thinking about new ideas, however, just in case you come up with something that actually improves things.
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So I win a game, I have activated my win but I don't plan to play it right away. NO! That is not allowed. I must play the game I just won so someone else can feel good about me winning the game they gave away turning something I do for fun into a chore.
If as GA creator you feel this way, it says a lot about your anal retentive need to control the behavior of others. Some people don't seem to understand that when you give something away you disavow any right to it. SG already has all the rules needed to ensure user don't abuse winning games. As long as I activate my wins and not win multiple won copies of the same game I am within my rights to do whatever I want with the game I have won. I can play it as soon as it is installed or I can play it on my deathbed 60 years from now. Once the game is given away the giver no longer has any right to the game, only the winner who now owns the game does.
If as a GA creator you feel I owe you more than my gratitude for winning your GA please blacklist me now. It will save us both a lot of time and apparently it will save you some heartache. I do this for fun, being forced to play games on a deadline doesn't sound fun to me
This topic reminds me of the tired topic in which GA creators demand entrants do some stupid human trick to enter their GA. It's asinine and lacking perspective. I've said it before and I'll say it again: We are just giving away games here, not the cure for cancer.
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Late to the party. Let's see if I can reconstruct what happened here.
Can an unbiased party check my work and give my thread-archaeology a thumbs up or down?
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At various stages I think OP also suggested that steamgifts users weren't capable of having morals because they didn't agree with him in his poll, and also complained about steamgifts users disgregarding his ideas without debating them while at the same time disregarding the many valid concerns that have been raised without debating them. But it is hard to check because of all the editing...
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I tried to explain what happened here to my wife and I really struggled to recall how the 'mess' started as the answers read (mostly) very reasonable. It seems like the OP just kept spamming "Thanks for discussing this issue." after admitting defeat and before throwing a hissy fit. This ought to be one of the most interesting SG threads regarding how an idea can be butchered by the person who came up with it simply by editing the original post to a point where nobody is sure what it really was about anymore...
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I know I've posted some pretty dumb stuff after having a bit much to drink in the past - but this sudden explosion of escalation, accusation and retraction seems bizarre even by those standards.
I'm not even attacking OP as I have some sympathy (although I voiced my own concerns on the second page of this mess). It just seems surreal somehow and I still can't find the hidden giveaway...
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Hehe, I certainly know what you mean about the first point :) (I try to not do it anymore and it seems to work not too shabby so far...)
Oh and amen to the second point. I guess it's just one of those topics that make sense but are too impractical to really be considered implementable. Plus I think that Khalaq nailed it with "Keeping all of the above in mind, if I am not willing to hand over a gift, knowing that I am giving up the control and responsibility that comes with owning it, then I do not offer it.". Just don't do it if you think you don't want it go to 'waste'.
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I'd agree with Khalaq there, as with most things! I've never regretted making a giveaway but after bad experiences I have stopped making certain kinds of giveaways. But I'm getting to a stage where I wonder what kind of giveaways to make and I increasingly avoid giveaways that I wouldn't make because I'd feel guilty. I don't know where it ends but peoples playtimes are the least of my worries...
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may i ask what bad experience is ? i know thing do happen, but personally ,everyone GA i make or win outside of group or private/whitelist is all decent and reasonable .. maybe because i set lv3-4 ?
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Aside from the usual regifters, etc...
From low level public giveaways I've had problems including winners refusing to mark games as received because they were 'bad games' and didn't want them and winners not activating games because they had VAC bans and would have been wasted on their accounts so they gave them away.
From higher level public giveaways I've had problems including having to ask for four re-rolls on a giveaway for an expensive piece of DLC because apparently many people don't pay any attention to the giveaways they enter.
So I moved to making trains in forums thinking people would have to at least pay some attention to what they were entering. But that also led to a lot of complaining.
People complained that my trains started at level two and that wasn't fair on users who couldn't afford to make giveaways. I started making trains with dozens of games for level 0 users but apparently I was in the wrong for thinking that lower level users would be happy with bundle trash. I got to higher level and then apparently I was arrogant for making trains and flaunting my wealth.
(Keep in mind that some of the people complaining that they were level 0 because they couldn't afford to make giveaways or that they I was flaunting my wealth owned 4-5 times as many games as me on Steam including many brand new AAA titles).
I got swore at a lot by a random aggressive Russian who felt that giving away games didn't justify making a puzzle in the puzzles section of forums.
Somebody took the trouble to insult me for making a spelling mistake in one giveaway in a train with dozens of giveaways - but didn't say thank you after winning three games.
After coming across a lot of crap in the course of hundreds of giveaways I ended up blacklisting some people. Which led to blacklist drama whenever I posted a giveaway in discussions.
I had people adding me on Steam demanding to know why they were blacklisted having forgotten that they had previously told me to die of cancer because I politely refused their lowball trade offer.
I took down my game reviews because people were using them to tell me to kill myself because I had blacklisted them.
I blacklisted people for rule breaking, lying and trade scamming and had them complaining about being blacklisted for no reason in discussions and people rushed to defend them.
I switched to whitelist and group giveaways but I'm starting to question even those and I don't want to be that guy who only makes group giveaways and leeches public giveaways anyway.
Now the majority of the people here have been nice (or at least leeched silently). And it maybe isn't fair on those. But I think there is still a limit to the crap I'm prepared to put up with for the sake of giving away free stuff and I may have reached it...
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damn it, you deserve a whitelist for all of those trouble, next time, just don;t give a damn about those complain, ignore anyone who add you demand answer, just make it at mid/mid low level to avoid trouble
You should like me, see something nice on sale and think "i haven;t make any ga recently" then buy and make GA from it.
I not often make GA, but they all hand pick from my wishlist or already test before hand, hope you will like it when i do my next group/whitelist GA
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To be fair though, I often question whether reality is really real or just an illusion at the intersection of a universe that that has more dimensions than we have numbers for and the limited extent of our perceptions without mycogenic assistance. It doesn't really mean anything in the grand scheme of things.
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Thor likely didn't study for a degree in joint physics and planetary physics like I did. And probably didn't take the same drugs either...
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I see this as very difficult to enforce. There are countless reasons that someone might not play a game and there are varying degrees of how badly one might want a game he wins. For instance, I've won a couple games over the past couple weeks but have only had enough time to play one of them for a half hour. I very much want to play more but for the time being, I just can't.
There's just too many variables involved to punish someone for not playing a game.
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If you want people to play your games rightaway, just say so and a decent chunk will back off. I certainly do.
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Aaaaaand you did it again. You edited your first-post again and put yourself over other people again. I thought we talked about that already. But now it is pretty much proven:
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Well, I don't check if people play the game. And myself, I have a backlog including many gifts won over time (though I've played some too when I feel like it's time to play them - or because I wanted them in my Steam library and having already a retail copy and played it - I think about many many old games before Steam came around).
Like the others said, many factors can enter and mislead people to think that it's not played or that it's played. Making official sanctions for that would mean that you'll feel forced to play a game and will make many of us leave the site - or just idle in the game to show that we installed the game and "played" it - my joy is to give, winning is just an extra.
But given the numerous edits (and as I missed the drama, I don't know really what happened, even when reading the thread), I don't know if my answer is answering your initial question.
But in the end, I feel that it's harsh to punish someone for that. That's my opinion.
And little tip for the future: you said youself you asked a tricky question - don't expect a debate without flames, be prepared for the reactions you will receive ;).
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I understand your point. But we would never be able to distinguish between people who never play games they win, and people who play such games after days/months/years,
For example, I won Dying Light GA a year ago and I just played it 1 month ago because I didn't have PC strong enough to handle this beautiful game. Should I be 'banned' because someone with good PC could have played it 1 year ago and then never play it again after finishing game? That's for you to decide, but I think after 1 year period its a draw (I finished the game. The other person would have also finished the game - just in different time). I hope you catch my point. =)
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"We create our own demons"
-Tony Stark, iron man 3
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A gift is a gift, you aren't entitled to attach strings. For some of us, the meta game of collecting is a joy quite separate and as much fun, if not, perhaps more, if my wildly hit or miss backlog is at all typical. Are we wrong? I've given stuff away, I'm not just leeching from the community. Is the satisfaction I get from collecting somehow less valid? I see where OP is coming form, to a certain extent. I often wonder about people who give away gifts with high level restrictions, I get that they want to reward people who have given a lot to the community, but aren't those generally speaking the people least in need of free games? And the people who would least appreciate and value the gift? I don't quite get it, but if that's what makes their boat float I am not going to condemn them, nor do I think that feature should be removed.
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If anyone is wondering what happened here:
Moral of the history? We deserve the world we live in.
You like edits? It's sunday and this is still active
PS: to celebrate the witch-hunt, now my BL is empty, now many will need to support their arguments in another way.
The metrics to fill my BL were diverse, I spent months giving away games to leechers, so I tried to fix that on my own with limited success...
CV from russia is not real, you get to high ranks with very few gifts.
I gave away recently 3 non-bundled games, none of them were played yet. What are we doing here?
Should winners that don't play won games be able to enter more GA's?
Technical issues are just goals for coders, a matter of time if you will. The ignorance about this on SteamGifts was unexpected and all over the place.
As a human being in the 21st century, you may be interested and want to learn something useful here https://www.coursera.org/course/cs101
Standford University, for free. You have no time? Even next summer break? I figured.
Also, complexity is not an excuse to deny a problem. SteamGifts is full of bundles, poorly rated games, very few gifters and plenty of us.
After the poll got over 100 votes, I claimed most of you are hoarders and leechers, you got mad and replied deviating the conversation. Everything else followed.
The truth is in the poll and in the comments in many forms and very few facts, I should have forseen that, my fault.
Though, using your very arguments, we should still be in the dark ages, where most of your thoughts, rethoric and ethics belong.
Let's use our time to read and gain some ethics:
https://simple.wikipedia.org/wiki/Freedom_of_speech
https://en.wikipedia.org/wiki/Shooting_the_messenger
If you pay attention, anything with several people involved can show patterns, individual behaviours and basically useful data that may explain some things:
https://en.wikipedia.org/wiki/Bandwagon_effect#Use_in_politics
https://simple.wikipedia.org/wiki/Cognitive_dissonance
According to the DSM, I'm probably wrong about the hoarding thing though, the reason it's quite scary as most may suffer something else that is causing it... :
https://en.wikipedia.org/wiki/Hoarding#Human_hoarding
If you feel any kind of distress frequently, please, go see your primary care physician, and talk to someone else too.
Regardless, everyone should work out, get some sunlight weekly if you can, eat well, have personal projects...
Anything that gets you away from collecting game licenses and projecting hate towards others.
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