Guys, you can fix this mess thanks to my userscript:
SteamGifts - Better Steam Profile Autosync
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lost over 50 games here indeed... thats just stupid..
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It's somewhat funny, yet sad how many people claim to have "lost so many games" or how they "removed so many games from the library" when all they lost is some numbers on their front page and a few entries in a humongous list of games that can be seen by others...
It really shows what the main point of most of these games was...
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Here is a script to figure out how much games you lost and which ones:
Pastebin.com
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Go tot http://store.steampowered.com/dynamicstore/userdata/, open developer tools and run the code in the javascript console.
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79 games removed. It doesn't bother me even though I'm a collector. I'm glad that the crap games are thoroughly purged. That said, all of the games are not bad and the resulting problems to SG are unfortunate :(
In case someone needs the list:
http://i.imgur.com/VoMKAN4.jpg
http://i.imgur.com/pfmjruE.jpg
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Valve seems to be doing everything in their power to ensure I won't spend any money with them. So far, they're been very successful at it.
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yeah, i lost like 60-70 games, i think. and i have 5 non-activated games on SGTools now. damn you, Valve! ^^
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I've beaten your score KillingArts, 75 games and I had 6 non-activated games thanks to another Valve boo boo! ^^
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No announcement, just screwing users and groups again. Well done, Valve.
I don't get it why most of you are only rambling about the games count. There's no functionality in it. The other consequences are way worse: the unactivated sh*t the support here and knsys has to take care of. The tracker of the Removed Games Collector/timekillerz group is broken. You can only see the few achievements in the preview section in the library, therefore you don't know how which achievements you can get (without checking other sites once again). Sites where you could filter already owned games might list them again, if they don't use Steam as only source (e.g. price comparisons).
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and thats why steam ain't worth a damn :D - today it is tomorrow it might as well not be + internet
kinda everywhere while it is not ... unlike offline data (drm-free/piracy) - your responsibility
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That is stupid, you still have the games, but wont show +1 on profile :)) !
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"oh sweet relief" - steam has so much garbage (you don't even know you had it) you're basically feeding the counter
and if the counter drops you're e-peen's being diminished ... and thats not alright "bercause mine wuz bigger" :D
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From what I read util now, they just removed the id's from the DB, they can not remove the games from your library , that will be illegal and EU wont like that !
For me it is a good thing but there are a lot of haters that spam hate on STEAMgifts :)) !
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Lost 0 games , when I reached 500 I said that I will not activate free games and crap games anymore.
From what I read the list of games is bigger that 100 :( !
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Strange Valve decided to do this. Hopefully, we will get some APIlogue soon with a happy ending.
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This community became something else aside the gifting and the giveaways. And steam is getting worse and worse since most of us registered here, so it won't be a surprise that if this trend continues, it will ultimately affect this site so much that may destroy it.
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What a coincidence, it happened right after the sale has finished.
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Well shit. I had well over 2k games, down to 1981. :/
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I feel slightly mixed about this move by Valve. I personally do not care about my game count that much and I haven't had my game badge lowered either but still I'm upset with all the extras being disabled such as the achievement page which I personally consider to be part of the product I bought (even if it legally might not be). For me personally this was the final budge and from now on I'll be checking if GOG has a game I want first before deciding to get it on Steam because clearly Valve doesn't care about its customers.
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On a side-note, it seems that Doctor Who: The Eternity Clock remains on my Steam wishlist.
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Just a moment ago, games that are "banned" or whatever because Valve cuts tie with developers are no longer detected by Steam API. A prime example is that (almost) all Digital Homicide games are no longer detected as owned.
This is not a per-app change, but rather a system-wide change, so if you own some games made by other developers that are "banned" then Steam API will also no longer detect them. Not sure if this is intentional and why Valve would do this, but surely this will change a lot of things.
What this could mean in SG:
I don't have a complete list of what games are affected, since there are too many. This means if SGTools wants to update their whitelist it can be a non-trivial process.
Also, your profile's game count may have changed, depending on how many such games you have in your account.
For example, I own Barbie and Her Sisters Puppy Rescue (appid: 396390, you won't be able to see that I own this game unless I am on your friends list on Steam and you go to the Friends that Play page of this game), and if you check with Steam API you won't be able to find 396390 as my owned appid.
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