Would you feel better if someone watched videos for 5 cents an hour and bought games on sale with that money to give away? What if someone was paid 5 cents to leave a program running on their computer from a friend and bought games with that money?
I dont consider this exploiting anything other than some websites willingness to pay people to watch videos, if anything maybe you should report those people to that website instead.
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You're missing the point of the thread. It's not about Tremor Games, it's about those people who "exploit" contributor value by buying games for really cheap and giving them away.
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According to OP, the purpose is to spend full price on games to be given away, as this is the only way to prove your intent is true generosity without personal benefit.
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What does the intent matter? If you give away games to boost your value or if you give away games purely out of generosity - you're still giving away games. Isn't this the definition of a win-win situation? (Except of course for those elitists that think only their contributor value should matter)
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Don't ask me. Ask the OP. I'm just trying to help summarize his pages and pages of verbal diarrhea for your easier consumption.
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More cheap shots. Will you ever actually post logical, proper counter-arguments? Or are you just going to keep looking for any post that slightly disagrees with me, or takes the argument out of context the same way you keep trying to, then posting harassing attacks and digs on me, time and time again?
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Okay, okay, I'll stop now. But do note that I'm not the only one giving you a hard time. Maybe the problem is less me and more you.
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And you keep marginalizing all arguments by saying that they "aren't relevant." If you're going to rely on that tactic, you can expect other people to do the same.
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Thanks for more childish and wrong statements. Oh and, for putting words in my mouth that I never said, that suit your counter-argument perfectly. What a damn loser.
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I didnt see that until I went to the bottom, the OP reads a lot like he cares about where they come from so thats how I responded at first.
His argument is still silly though... should we also be upset with people who work an extra hour because they want a higher contribution level? IF you are giving away games within the rules that you earned it shouldnt matter what your intent was, its not like the winners enjoy those games any less.
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Basically, he's arguing that people who try to maximize contributions from spending as little as possible do not deserve their contribution levels because they are "exploiting and tricking the system"
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The funny thing is, he's given away a game he probably considers "exploited"
Edit: he explained above. But I hope he can see the irony in his posts now.
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He also has never had a problem entering the giveaways he complains about. I also bet he didn't buy all his games at full price.
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Which has nothing to do with anything I've said. Thanks for over-simplifying the my argument to suit your own.
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Has nothing to do with anything I've said. Thanks for over-simplifying the my argument to suit your own.
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Honestly, I couldn't care less about people contribution farming. They are still giving away games whether they are doing it for selfish reasons or not. It's gaming the system, yes, but it's impossible to implement a system that is 100% resistant to people finding a way around it. There is nothing wrong with it, a person is free to give away games for whatever reason they choose, it's not up to you to judge them on why they give the games, it's only important that they are still giving away games. The reason is irrelevant.
You may consider it underhanded, I honestly see it as smart. But then I went to college for business so I tend to see things in a very different light, finding ways to get ahead for nothing is basically my entire job goal.
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Well said, especially on the last part. Consistently paying full price and giving it away is just not smart business. What I find especially amusing is that the OP has always loudly bemoaned his lack of funds to buy games. Maybe now we know why.
/smh
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Yeah, and you shouldn't. See my reply to this fuck below here.
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Wow, really? A personal attack like that? Not that it's any of your business, but my life crumbled apart due to a loss of job, due to recession, coming just before a 3 year relationship breakup that had been emotionally abusive and had resulted in me becoming severely depressed, not in small part due to the fact that my abusive ex decided to hook up with one of my old best friends, who had also stabbed me in the back, while I was already in a rough spot. You god-damn cretinous loser.
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The more I think about it I think the contribution system was a brilliant ploy to trick members into giving away more games. Now we have people going out of their way to giveaway tons of games to increase their score, the site has basically been flooded with giveaways.
Considering the site is gaining members it seems like more giveaways is a positive thing not the other way around.
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First off, you are a moron Ansatsunin. You bytch and moan about something and still apparently use it. You don't like what's going on with something, then stop using it/doing something/going there/whatever; in this case, it would be stop using steamgifts.
Contributor value should be some value for a game that someone GIVES AWAY, not the value of how much that person paid for the game given away. IE, person A and person B giveaway game X (which we shall just say has a contrib value of 10 for this), one of them bought the game when it first came out and the other got it awhile later much cheaper (in a bundle or not), A and B should both get 10 added to their contrib values; even if one paid 50 bucks and the other only paid 5 bucks.
If anything should be done with the current system, it should be either-
A) get rid of contributor values all together, make it fair giveaways for everyone now.
B) go back to the first system, or just remove the bundled games lists, and redo contributor values for everyone so that the bundled games counted as normal games.
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jatan11 posted a perfect series of replies to ageofarmageddon a page back, which perfectly sums up a coutner-point to your "durrr, don' use it den durrr".
Aside from that, I'm not saying I think that all games should be purchased full price, at all. I also didn't say people should get "the value of how much that person paid for the game given away". I love when people fail to understand the point being debated, then put words in my mouth to make their argument sound valid.
As for a solution, yes, the best idea so far, that people seem to agree on, is removal of the contributor system altogether.
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I don't think the absence of a contributor system has been well thought out. (And I wouldn't say that people seem to agree on it. You're making a huge leap based on a few comments.) If you think that the majority of people here are giving away games to increase their contribution value, what happens when you remove that incentive? How happy will you be when all of those giveaways disappear? Honest question.
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We need to get rid of the contribution value feature, then people would stop complaining about cheap or bundled games.
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People should stop bitching about it, period. Free games being donated? Sticks need to be removed from asses.
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This below here shows exactly what's wrong with contribution farming.
It was an announcement on a group from someone trying to get ref links, which I have copy pasted below. There's ref. links all over the original I'm not putting here - emphasis added to the lines that cause me most offence and prove my point:
JUST TO BE CLEAR: THIS IS NOT MY TEXT, THIS IS SOMETHING I SAW SOMEWHERE. If mods want, I will remove the copypasted bit, or remove the "instructional" bit, as my whole intent is to counter such behavior, not encourage it.
Boost Your "Given Away" Total on SteamGifts
Sorry to promote TremorGames so much. It might seen like I'm just trying to refer you all, but that's not entirely the case-bear with me for a second.
If you frequently use SteamGifts, you know that having a high giveaway total will increase your likelihood of winning to a certain extent. The following advice will have you boosting your giveaway total by around $15 every week. Sounds too good to be true? It's not. Here's proof.
HERE'S HOW IT WORKS.
I'm not going to lie, I get a 20% bonus off whatever you earn. If you're not yet a member of TG, I encourage you to sign up here.
Next, leave one of these videos playing in the background; repeat with the next one when it's done for 5 coins every time. (If the link didn't work, just click on the red "More Coins" button and find the video tab). With around 10 videos a day times 5 coins each time, that's 350 coins a week--almost enough for Dungeons: The Dark Lord (worth $20, 395 coins). Because the games change frequently, check out other games under 1000 coins. You can easily utilise this method to join the league of those who have given away hundreds of dollars worth of games. Just make sure to buy games that weren't part of a bundle for maximum return!
That's just through watching (or rather, backgrounding) some videos. I got 600 coins for trying the Hulu+ free trial. That, plus 300 I already had, got me Two Worlds 2--$30 worth right there.
Thanks for reading!
.
.
.
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"You can easily utilise this method to join the league of those who have given away hundreds of dollars worth of games. Just make sure to buy games that weren't part of a bundle for maximum return!"
Exactly you contrib. farming douches - the giveaways made with higher contributor limits were made by people to reward those people who have a high contrib. value on their profile due to choosing to giveaway games, purely for generous and warm spirited reasons, not for people trying to exploit the system and strategically try and boost their contrib. value - like you types with that attitude of plotting the best way to get "maximum return".
I've participated in a number of these contrib. farming threads / discussions, and was / am pretty sick and tired of the way things are going, but this load of crap "instructional" on how to "boost your contrib. value!" really prompted me to post this up, see what reactions people post. Go ahead, try defending such a ridiculously dishonest, conniving attitude.
And the site doesn't like exploited keys being given out and takes a stand against them, a lot in the community are very vocal against piracy etc, and act like moral white-knights, but this behavior's somehow ok? Tell me again why the contrib. value feature was implemented in the site again? That's right; as a simple way to record and reward generosity - i.e. to give people a tool to give back to people giving a lot away, after the fact. Not as an incentive to encourage exploitation and trickery, and selfish motivation. And no, not every giveaway has to be for 100% altruistic, selfless reasons. There's a wide range of nuances between trying to be the next messiah in terms of altruistic intent, and being a grubby bottom-feeder who only ever cares for persona numero uno. But regardless of intended motivation in making giveaways, you can be sure this contrib. boosting crap is entirely selfish, and purely an attempt to shamelessly exploit and trick the system, nothing more.
Period.
I'm not going to call anyone out here publicly, but I keep seeing low entry, high contributor limit giveaways with entries off people with 1k+, sometimes even 2k+ contrib. value on their profile, but when looking through their given away games, all they've given away are 20x Crazy Machines, 30x Shadow Ops, etc. One such profile I saw had more than 2k value, but looking through their list of given away games, a rough estimate of what they actually spent on it would fall shy of two, maybe three hundred bucks, being very generous in my estimate.
So, firstly, that 2k+ is bull (and yes I know almost everything given away here has been on sale etc, but there's still a HUGE disparity between buying a 20 buck game for 5 and giving it away, and buying 5 bundles for that price, then netting 5x the value of the games in that bundle), as well as the far more important issue - they're clearly, undeniably selfishly, strategically trying to boost their value as cheaply as possible.
And these exploitative types, who are on here purely, entirely, 100% solely to get free games, and are trying to trick the system however they can (even if it means they begrudgingly have to spend a handful of dollars [euros, whatever] to fool the site into letting them in to lower entry giveaways), get rewarded with <20 entry AAA giveaways? And this is right how again?
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