If devs want to prevent piracy they need to put multiplayer in their games. Many many people pirate games that are most single player because it's exactly identical to the retail. If people pirate multiplayer games, then they won't get the multiplayer benefits(only cracked servers which sucks). So what do you guys think?

11 years ago*

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employ ninjas to fight the pirates

11 years ago
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They are always some people who would even pirate games that you can get under 1$. Thats how their nature is, and you wont change it. So the devs and pubs should focus on the paying customers, that is: - realising bug-free products - focus on the story and details not only on the graphics - offer their products for a fair price, 60€ for a 4-hours-playtime game is cheeky - focus on the community and updates/free downloads - a plastic box and a dvd in it is cheep, I like the blizzard game cases, you always have something to read in it, a short story summary and some pics

Long story short, if you want to stop or reduce the piracy, you have to release a good product people want to buy, but in the end you wont stop it completely.

11 years ago
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Hamachi. And Lan.

If you really want to prevent piracy do what Steam does, and what Gabe Newell believes in.

11 years ago
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How to prevent piracy:
1- Stop making milk-cow games!
2- Make PROPER DEMO's!
3- make good games
4- Dont lie about the features
5- keep your promise!

11 years ago
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i think your on the right track but i think you should expand that answer to : Have Devs make games that dont suck and actually have a good price. Oh and i almost forgot, games that are finished/ aka not in beta :/

11 years ago
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Jeez, my list how to stop piracy is expanding. There is much wrong in todays game development....

11 years ago
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I thought piracy was dead... Why would you pirate anything if there is a free game being given away every other week here and there (Metro 2033, PvZ, Green Man Gaming games, etc.), and if it's not free, you can pick it up for a dollar or two (HIB, Amazon packs, Steam sales, etc.)

I don't know about everyone else, but with the competition between digital distribution stores as fierce as it is, I don't think I have to buy another game over a $1 ever again and never run out of games to play in my lifetime.

11 years ago
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Make games easy to install(steam did it, i think)and use and thank make it cheap(like steam does on sales) and there will be less piracy

11 years ago
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Ridiculous.

11 years ago
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To me it would work if the games weren't so damn expensive. Secondly, developers with lots of money kind of start to suck most of the time, they only keep wanting more and more with stupid DLC and pay to win stuff. Awful, just awful.

11 years ago
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A good method to prevent cyber-piracy is to make a brilliant game and to not ask for a huge price for it. People will buy it to show support for decent developers. But when developers make a not so brilliant game and ask 60 euros on it.. that's well deserved piracy.

11 years ago
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Create quality product and lower prices. ubiSHIT and Electronicfarts (bugs in Assasin Creed 3 , Far Cry 3 ) , ( crap like Medal of Honor Warfighter better I not buy it)know how to fail.

11 years ago
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I think a good method of preventing some piracy would be to stop combating it so stupidly. I mean really, no matter how much DRM you stuff into a game all you're doing is inconveniencing your legitimate customers and giving them more reason to pirate the game.

11 years ago
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lol, I read the name of the thread as "How to prevent pregnancy." :D

11 years ago
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I hate pirates... thanks to them we have crappy ports, stupid drm, great companys going bankrupt, lot of crappy F2P games, less single player games are released...

11 years ago
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I find it amusing that companies do crappy ports or stupid DRM because of pirates, but a many pirates pirate because of crappy ports or stupid DRM.

11 years ago
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hahaha your answer deserves +100

11 years ago
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If they are crappy ports why pirates waste their time playing it then?

11 years ago
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Say there's a game you're interested in. You find out it's a crappy port and find yourself not really willing to pay that hefty $50-60 price tag and support the developer's unwillingness to allocate the resources to make a better port. You still think though, "Man, even if it's a bad port I'd still really like to try it" but again, don't want to support the developer. Where can you turn? Oh yes, you can just pirate the game to sate your curiosity, and not support the Dev on making a lazy port.

11 years ago
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If i find myself that its a very bad crappy port game after trying the demo i wont just buy it, if game has no demo i will just check the reviews or buy it when got very low price on sales to prevent a big loss. There is too much people involved to develop a game, and not everyone its lazy, sometimes the lazy ports are a decision of big guys inside a develop team, should everyone get punished because of that? Using the crap ports or drm issues to make excuses to piracy a game makes you a better person?

11 years ago
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+1

You are so right, when a game is bad that it isn't worth money then it also shouldn't be worth the time you take to play it. There is no excuse for pirating.

11 years ago
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So you blame some of the reasons people pirate instead of paying for a worse product on the pirates when it's the devs screwing EVERYONE over. They make the games worse and then more people pirate it instead of paying to get around whatever stupid things they put in, like dumb DRM.

11 years ago
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I remember that Gears of War was a awesome PC port and because the piracy the Gears of War 2 and 3 wasnt released on PC, and there is awesome company like the Witcher Developers they made own game without drm and guess what... that game has a high piracy ratio. Borlerlands 1 its possible to play Online Co Op with piracy version, since Borlderlands 2 did came with Steam DRM and steamworks support there was more ppl buying that one, certain DRM works... And dont get me wrong, I hate DRM but i also remember when came the abusive DRM of Assassins Creed 2 lot of people buy it since took 2 weeks to came a proper crack and they couldnt wait to playing that game... I buy all my games and i dont play piracy ones, if everyone would be like me the drm wouldnt ever exist...

11 years ago
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what? gears of wars was a crappy bugged as fuck port on PC.
and they didn't release the other games on PC because they want to keep the exclusive on the Xbox, no one would buy that console if they can play those exclusives in their PCs.

11 years ago
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Gears of War was a Good Port, the only thing that i have disliked was the GLFW, if you got bugs in that game its because you did used the piracy version

11 years ago
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yeah... that is totally because piracy, not because companies are greedy and want to save some money.

11 years ago
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Armed crew.

11 years ago
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I'm partly a pirate. I have eyepatch and wooden leg.:) All I need is a parrot and a ship! Yarrr!

11 years ago
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I'll tell you right now why most pirates avoid cracking multiplier : So that people actually buy the games. They can and have cracked multiplier before countless times.

11 years ago
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No. NOOOOO! OH GO NO! NO! NOOOOOOOOOOO!

11 years ago
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Deleted

This comment was deleted 3 years ago.

11 years ago
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Agree. I almost NEVER buy a singleplayer only game.

11 years ago
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All you can do is curb piracy. A lot of games don't need and shouldn't have multiplayer (I'm sure there is at least one game you've played this year that was primarily single player with a tacked on multiplayer). Personally I think if you release a quality game at a fair price, you will have more legit players than not. Also maybe in the future we'll see more services like OnLive, where you really can't pirate the game.

Until then Steam DRM FTW (while files can be cracked and played as soon as they are preloaded - aka even before the official release date - Valve makes sure this continues to be more of a pain in the arse, esp. on the individual pirate compared to a group who releases the files).

11 years ago
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It's kind of ironic that person with AC3 (the game, which really encourages me to pirate games[Uplay <3 and Boston lag, which makes the game unplayable on a pretty good PCs]) starts a topic on how to end the piracy...

11 years ago
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The game runs just fine i don't what your complaining about.

11 years ago
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Lot of people have problems with the game. Even on best PC's Boston lags and Uplay is broken. I don't have problems too but Ubisoft failed and that's fact.

11 years ago
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This will ruin gaming, not prevent piracy.
A good way to reduce and prevent piracy is to get rid of all those shifty DRMs and create quality products. Take a look at GoG.com.
And I am saying this as a dev.

And if you are really looking for a way to make piracy impossible I'll give you one: Cloud computing. Move everything in to the cloud and use online streaming for delivering the output. This way the user won't have access to the app its self.
But it sux. If the Internet goes down the user gets screwed. And if the user doesn't have the money when the subscription expires or if the user doesn't have access to a payment system or if the system has problems, he's back to pen & paper.
And let's not forget the Internet speed.

11 years ago
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It is very simple, give people good salary and lower price for AAA titles and people wont have a need to get pirated game.

Why you might ask ? Well average salary in my country is about 200 euro average new game title is about 50 euro if i would buy new games that i like every month i would starve because i wouldn't have money for foor and bills. In other hand average salary in us is about 3k usd and average price of game is 50 usd.

11 years ago
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Closed 11 years ago by Archlion.