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Americans are just off their head and it's a gun/pill popping culture over there. They are happiest when killing each other or invading other countries. Has nothing to do with videogames but just being A-holes.

5 years ago
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nice generalization there pal

real forward thinking

5 years ago
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Been in several states in the US over a 4 year period so it's hardly generalization. It's you guys that show the worst of yourselves so if any real forward thinking is needed it's on the US and it's citizens as a whole.

5 years ago
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I actually wrote my senior thesis on this topic. (Not saying that gives me authority on the matter, just that I've had to look into this a fair amount)

Personally, this is what I found. Video games can cause short-term stress and anger. Video games also desensitize you to certain things, if done enough. That's also the reason why people have become desensitized to violent events in the news. The more of the same thing you get, the more apathetic you become.

The issue here is that anger isn't a long-term emotion. I can't remember the exact timeframe, but if I remember correctly, the average length of a spout of anger is around 12-15 minutes.

That's why you have the Gary Alcock case where he killed his 1-year old daughter while playing Xbox. It's a reaction, not a planned thing. Mass shootings aren't usually spontaneous acts. Especially with video games, since you're in one place and for the mass shooting you have to prepare for a moment to get the weapons, ammo and other stuff and usually go somewhere else too. By then the anger will have subsided and if the person were to continue, they'd be acting on other impulses, not the anger itself, which means that the killing wasn't created from video games.

You also do have the Final Fantasy killer, who killed his family with a katana while claiming he was fighting for one of the characters in the game. But that's disassociation and that isn't caused by games. Though, obviously, odds are they provided the backdrop for his line of reasoning and perhaps did actually attribute to it due to the amount he played.

Overall, I don't think they cause mass shootings, but they do cause people who already have deeper issues to act out thanks to the anger. The video game isn't the gun, at best it's the trigger.

5 years ago
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5 years ago
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I guess ultimately one could also argue that other things could have also produced that anger (like driving or even talking on a phone).

Yup, that's the real problem here. Spontaneous acts of violence can come from anything. It's easy to find instances of road rage on Youtube. All it takes is a bad day at work and someone cutting a person off and suddenly you have a person with a baseball bat, knocking out your mirror and yelling that they're gonna kill you. We need to teach people how to control their anger. Sources of anger will never disappear. Our urges can be withheld, however.

5 years ago
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Mass shootings/bombings have generally been planned. These people have rationalized what they're going to do. They're motivated where as you say people become apathetic to violence after long exposure to violence in media the masses aren't then seeking more of it since they are so apathetic to it. I'm not buying mental disturbances for these anymore, like a certain leader has latched onto as an excuse, or spontaneous anger.

5 years ago
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These people have rationalized what they're going to do.

Yes, which is my literal point. That video games cause spontaneous, short-term stress, which can lead to bursts of violence, granted the person's maladjusted to begin with. That it can't be the video games in these instances because mass shootings don't happen on a whim.

They're motivated where as you say people become apathetic to violence after long exposure to violence in media the masses aren't then seeking more of it since they are so apathetic to it.

Yes. Literally two different things that you're linking together as a single thing.

Let's take religious extremism. You have multiple aspects that need to be checked before you can become a terrorist. First, you need the reward. People need to believe that their actions have an endgoal that justifies their risk. Second, you need the rhetoric, that justifies it. Third, you need to become apathetic to using violence. People aren't born with zero empathy and zero apathy. Life isn't a video game where you start as neutral and your decisions either make you a paragon or a renegade.

These things are way more complicated than this and you also show that you do know that fact, but then when it suits you to be a contrarian, you pretend like it's actually just an A->B connection. "I believe something? Now I kill!"

You need all these things to actually start even molding a fucked up individual like that. But in the end, it will be that apathy towards carnage and violence that will lead a zealot (for example, Westboro Baptist Church) to an actual terrorist.

But yeah, 100%, people become apathetic to continuous stream of anything. That's why drug addicts increase their doses, that's why porn doesn't stimulate you the same way it did the first time, that's why you play different video games, that's why you don't watch the same movie over and over again, that's why you don't eat the same food over and over again, that's why you don't draw the exact same thing all the time.

Human brains need variety to be stimulated. If all you see is death, gore, anger, violence in the news and you consume news all the time, then that becomes the status quo. If you eat some candy and then suck on a lemon, the contrast will be drastic. It's basic psychology we're talking about here. This doesn't even concern only video games now. It's just psych 101.

5 years ago
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+1

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While I think one could create game that could potentially be the catalyst for a violence, saying that video games are the cause of mass shootings is simply ludocrious.

5 years ago
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As you point out, video games are universal but regular mass shootings are not. I don't agree that gun control is a whole other discussion - it is the obvious factor in the US-specific mass shooting epidemic. People get upset and make regrettable decisions everywhere ("to err is human..."), it's just that the consequences are very different with wide access to a tool designed specifically to let someone quickly kill multiple people with minimal training and expertise.

There is definitely evidence to suggest that violent video games can increase both aggression and lethality, but its significance pales in comparison to firearm access.
Violent music lyrics increase aggressive thoughts and feelings and exposure to violent media (games, films and music) increases aggression. I've certainly been assaulted while alone in public a couple of times by strangers that thought they were UFC fighters, and a friend was hospitalised for months when it happened to him. In the same way that USA has an epidemic of gun violence, Australia has an epidemic of "one punch assaults" (over 100 deaths in the last 15 years): https://youtu.be/Esapgv5AuYY

Violent video games can increase someone's lethality by allowing people to rehearse violent acts that they, and the vast majority of other people, would not otherwise perform (operant conditioning in the terms of psychologist B. F. Skinner). This is the reason that modern armies conduct live fire exercises and train with human-shaped targets instead of bullseyes, as they did before WW2. A review of American WW2 soldiers found that less than 25% of soldiers shot towards the enemy when in position to do so, and only 2% shot to kill. https://youtu.be/zViyZGmBhvs
The US military now spends a lot of money developing video games, producing the America's Army video game series as a recruitment, training and propaganda tool, and having involvement in many of major military game series, such as Tom Clancy's Rainbow Six. Full Spectrum Warrior was developed from their in-house training simulation Full Spectrum Command.

So, to answer your question, yes video games do contribute to mass shootings but nowhere near as significantly as access to firearms.

Thoughts and Prayers (6:44)
https://youtu.be/QdWOptGFfjE?t=404

5 years ago
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America's Army is a good example when people talk about the complete "innocence" of playing games. They're pieces of art and impact us in one way or another.

But if no one put a gun in your hand, no matter how many hours you have in the game, you will be fighting no war.

5 years ago
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5 years ago
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I think that my son has killed more farm animals in Minecraft than are killed by the food industry of a small country. Gaming is evil!

5 years ago
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This again..... 🙄

5 years ago
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everybody who blames real life violence on video games is just a fucking muppet. easy as that.

especially in a country where the president spreads hate himself and you can buy guns and ammo just like it's bread and butter.
video games are just easy to blame, as always.
everybody knows but nobody acts accordingly. that would mean attacking the real causes (most likely) of the problemen and that would cost lots of voters (most definitely). also the suitcases of money from the NRA would stop coming in and we don't want that, do we?

5 years ago
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If it is video games fault than I would like to know what video games Stalin and Hitler did play.

5 years ago
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5 years ago
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5 years ago
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O_o

WHY?!

5 years ago
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What an age we live in, eh?

5 years ago
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Video games are the root of all evil - Jack Thompson

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5 years ago
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Because ease of access to guns makes it easier for a shooter to kill a lot of people? You're never going to get rid of violent crimes completely, the difference is that a madman with easy access to a knife is going to do a lot less harm than a madman with easy access to a gun.

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5 years ago*
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And yet somehow, fewer people per capita are killed or injured due due to violent acts in the EU than in the US. See the problem now?

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5 years ago
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Well, the fact that I am less likely to get into a situation that results in deadly force to begin with, yes, most likely. No place is perfectly safe, but I would rather be in a situation where the risk of something bad happening is far lower to begin with than one where I might potentially have the tools to deal with the situation when it arises (considering the other side would have access to the same tools as me).

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Yet burglars generally don't got guns, just organised crime. And they don't barge in. Seems the American fear mongering worked wonders on you though.

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5 years ago
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Caused by a plethoria of guns from the Soviet Union more easily accessable.
Seeing a trend?

5 years ago
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I prefer 3 thugs with knives against me with no weapons (other weapons are available and effective) than 3 guns against one. Easy access to firearms just up the arming race where there are no winners.

5 years ago
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"Contribute" yes. It's a fact that some mass shootings have been carried out by gamers.
Contribute to the overall number of mass shootings, that is.
Just in the same way that other things do.
The over-abundance of access to guns in the States contributes to the fact a few of those mass shootings have been carried out by gamers. But one of the biggest contributing factors to mass shootings is pent-up anger and hate towards one's self, towards others that you feel may have wronged you, or even that they SHOCK disagreed with you. Seriously though, if guns were as easily accessible, and as relatable as they are in other parts of the world, I'm sure the statistics would be similar. And nobody give me a gun.

Just my 2¢.

EDIT. ...and then I read what zeruel said. lol...

5 years ago*
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the human being started to go wrong the moment he lost respect (for everything)

5 years ago
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"Video games don't make people more violent, and I'll kill anyone who disagrees." - The Gord.

5 years ago
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I dont think playing a video game makes you more violent. Not from what i know.

5 years ago
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Just remembered that there was some research that showed that kids playing video games had a better grasp of morals than those who didn't.

5 years ago
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nope.

5 years ago
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I blame hate speech proliferation and accesibility to guns

5 years ago
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90s all over again

5 years ago
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Video games are played the world over yet mass shootings mostly occur in the US, so rather than blaming video games, we must look for something specific to the US that could explain this phenomenon.
But what could it possibly be, surely not the widespread availability of the very thing mass shooters use to shoot people...

5 years ago
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Yeah because when you buy a game it comes with a shotgun or rifle.

anyway films are also responsible for mass shootings, look to cool!!! so they are resposible also! all people know it!

books also!!!
and friends that talk about shooting etc....

5 years ago
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Much like the increasing number of rape victims in europe is directly correlated to the uprise of hentay games on steam — fact

5 years ago
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Won't somebody please think of Bowling?

5 years ago
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The problem that many people tend to forget is that mass murder is nothing new to humanity, always was and always will be those who are inherently cruel to others. I mean, if not video games, a sick person will have other means to project its violent nature, don't necessarily need to be an entertainment, could also be just an idea, how many people have died because some crazy person was killing in the name of a god or some cult. Anything can be dangerous in the wrong hands, especially if those who seek to kill have easy access to weapons, but still, if this was not the case and they want to kill so bad, I highly doubt that this would stop them.

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So if video games make people violent, then how do you explain the start of wars like Korea, WWII, WWI, the Civil War? Basically every human event where mass killings and wars, a well as psychopaths were involved LONG before the advent of video games. Was it video games what made John Wilkes Booth kill Lincoln? Or Lee Harvey Oswald to kill JFK?

NO! People fear change. They fear the unknown. And what they fear can lead to violence. Remember what Tommy Lee Jones said in Men in Black. 'A person is smart. People are dumb, panicky, dangerous animals and you know it'. And when groups form a collective, then it can be VERY dangerous. They can spread fear and hate through social media and others will blindly believe it. Just as it was blindly believed over the course of the entirety of human existence when it was just word of mouth.

One example- the story of Moses. It has been proven that at the time it would have taken place, there was a sand bar in the Red Sea high enough for people to walk over to the other side. By the time word got back tot he Pharaoh and his subjects, Moses had parted the sea and then closed it in on the pursuers.

Another example are the racial, financial and most ESPECIALLY religious and political differences between us. Those reasons alone are why mankind can, and never will, be able to achieve peace.

So the word of a group can be misconstrued and turned into much worse. And when that happens, people can get violent and acts like this can happen.

So to end this rambling, NO! Video games, movies, TV and music (well, I'm still not convinced about rap music :P ) do NOT make people violent. It's the racist, bigotry. hate and fearful environment they are raised in and the community they come across that can make people violent. Unless they are born like that. And humanity is to solely blame for it as we are the single most violent and violence prone race on this planet.

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Video games are played world-wide, those mass shootings happen almost exclusively in the USA. USA, the place where everyone can own a gun and very little to no regulations exist. What a strange coincidence...

5 years ago
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