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I'd like to see a remake of Vampire The Masquerade: Bloodlines but not like the rest said with updated graphics, bug fixes and all that.
I want to see it on updated engine with a released SDK just like Skyrim for example.
The game itself can have 200x200 textures and only one map I don't care I just want it to have the modding capabilities of Skyrim and/or other Bethesda games :D
This would make my wee lil <3 happy
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First thing that popped into my head was Legend of Mana. I understand that there's a whole Mana series, but LoM has a special place in my heart. I first played it when I was roughly four, then 12 years later I bought it off the PSN and played it. Let me tell you, that was probably one of the greatest feelings. If that would get remade.. Ah, man.
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Dude, I love OMF. I still fire it up from time to time.
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How are you running it? I had gotten a version working in DOS Box on my last computer, but I never felt like the timing was quite right--things felt accelerated.
How do you find the balance holds up?
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The balance between stuff is good, but the fighting is pretty simple mechanics. Speed is probably the stat that wins out over all. The nostalgia, music, and overall atmosphere are still fantastic.
When I first played everything was hyperfast too, and there are DOSbox settings to fix that. BUT, and this is super cool, OMF actually has an acceleration slider in the game options. As if they could see us in the future, trying to deal with this problem. You'll probably have to slide it almost all the way to the left, but it fixes that issue.
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Cool. Well I'll have to give that a try again.
We used to spend hours playing head-to-head using opposite sides of a single keyboard. At the time I think we only had the demo too, so three robots and only a few pilots. The bad habits I developed doing that have afflicted me in every fighting game I've tried to get decent at ever since.
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Yes! The demo was great! I think that disc came with Jazz the Jackrabbit demo too. I played that first tournament over and over and over. Saved up all summer mowing lawns to order the game (over the PHONE). I naturally sprung for the deluxe edition with storybook and wall poster xP
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Jazz Jackrabbit was quality too. For years it was the best executed platformer I saw on a PC. It had Sonic DNA in it, and something like a physics engine. It was leagues beyond things like 'Commander Keen' or 'Crystal Caves' (both of which I played a ton of).
Basically EPIC Megagames was just putting out amazing stuff for a while. Do you also remember 'Tyrian 2000'?
(Also, what was in the storybook? I'd forgotten there was such a thing.)
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Man, the storybook was great, I wish I still had it. It went deep into the game lore, explaining all of the background behind W.A.R., Ganymede, and the state of humanity at large. There were detailed backstories for all of the pilots and explanations for each of the robots. All of the bots (except for Nova) were orginally intended for some sort of off-world colony work before being used in the arena for fighting.
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KKnD (that was very cool strategy)
Vagrant Story (game for PS1, so cool story...)
Arcanum (best steampunk+magic game ever)
Comix Zone (more living comix, more)
Battle Toads and Double Dragon (hell yeah!)
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Wonderboy / Monster Land / Monster World - after 30 years we are getting a sequel (sort of) : http://www.monsterboy.com/
Monster Boy will be an all-new adventure and as we closely work together with Ryuichi Nishizawa (creator of the original Monster World) it can be considered as an official part of the series.
dev interview https://youtu.be/pZfbCUGFUzs?t=230
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Panekit. Japanese PS1 game about building stuff with plastic panels, hinges, wheels, thrusters, motors and guns in order to do more stuff which ended up being a commercial flop only breaking even 10~11 years after release. Plays like a mix of MachineCraft(whose building system is basically panekit but using 3d blocks instead of 2d panels) and a generic 3d metroidvania.
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Sid Meier's Pirates!
Dawn of Discovery
Red Faction Guerrilla
Sims 4, but as good as Sims 3
Frozen Synapse Prime
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A Fallout 2 remake would be good, just not with the GameBryo Engine. If Bethesda would let inXile do it with an engine like Wasteland 2's, it could be a great Fallout game.
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Fallout 2 - My favorite in the entire series and the first Fallout game I've ever played. I played a bit of Wasteland 2 and damn would it be great to have Fallout 2 remade with this engine ... chances are non-existent but one can dream ...
Metal Gear Solid - The best one in my opinion, tied with MGS3. I'd love either a total remake or at least a decent PC port of The Twin Snakes. Heck, I might just forgive Konami if they made a remake of MGS1 on the FOX Engine.
Jurassic Park Tresspasser - Odd choice but this game had potential. I know there's a remake in the work but since it's fan-made, I expect it to be in the work for quite a while, hoping the project won't be cancelled.
Streets of Rage - I really liked Double Dragon Neon and I think the Streets of Rage series deserve a remake, they could make a 2.5D perspective like DDN and they could merge SoR 1-2-3 to make one big, level-filled story.
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facepalm I completely forgot this was a thing, I even played it quite a bit a few years ago. XD Thanks for reminding me!
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Sensible World of Soccer, I used to play it for hours with my buddies on Amiga 500 (and later on my very first PC). I mean, there are "serious" football games out there, lika FIFA and Pro Evolution Soccer, but what I need is a fast paced, frantic gameplay, with simple, intuitive controls and 5-minute matches. Make computer football fun again, as opposed to simulating every goddamn move of a player's hair! I remember the remake, called Sensible Soccer 2006, but it was atrocious.
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I still consider D2 LOD to be one of the greatest games ever made. )
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Dungeon Keeper 1 (especially the first one, didn't like the second so much)
Close combat (there are some on steam, but with better graphics etc and new engine)
Jagged Alliance 2 (they made flashback but they ran out of money and in the end it turned out weak)
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Bloodrayne
R-type or Gradius
battletoads
and a good final fantasy again :>
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Already got one on the 3DS as well as several "extended" versions before that.
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Yeah, or anything from that franchise, really.
Also, can I get an old fashioned flight simulator stick to go with it? It felt good to pilot spaceships and robots with a nice joystick. Those were big for a few years, but they've almost totally gone out of vogue.
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But there are still some fanatics.
Have you heard about the Hotas Warthog ?
I still have my old Sidewinder Force Feedback Pro II... But it's taking dust.
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No, I'd never seen that before. Wow, it must really be something to justify that price tag.
I believe the sticks we used to have all required a gaming card. (Wow, and that takes me back...) So I couldn't use them now even if I wanted to.
What do you suppose brought about the shift in taste? Is it just the ascendancy of game pads, less market share for flight simulators, or what?
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I don't know. I guess you're right about gamepads and flight sims.
Those games seem to address a different kind of public. On Steam, Flight Simulator X's video features 40-something enthusiasts. I guess it's the same niche public that can afford force feedback steering wheels.
And except for a few exceptions (on topic : I'd like a remake of Star Wars Episode 1: Racer), games that used joysticks in the last 20 years have been really heavy on keyboard shortcuts.
As I said, my joystick is taking dust. I never feel that I'd enjoy a game better with it. Mainly because the late 90s trend on very realistic force feedback has been totally left in oblivion. Since force feedback never took off, gamepads do a fine job. Less immersion perhaps but more user friendly.
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I felt the hankering for one when I was messing around with 'Strike Suite'. That would feel right. But other than that and the one or two other true flight games I have, I don't think there's anything else in my library I'd want one for. (If they really did reamake TieFighter perhaps I'd buy one.)
One nice thing about them was the really fine control one could achieve. That's an area in which the Xbox controller does not excel. For that same reason, but a totally different sort of game, I have a fancy Qanba fighting stick.
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I was talking to my brother tonight and we were reminiscing about the great games Epic Megagames produced back when we were kids, especially One Must Fall: 2097. It's a fighting game that you play as the pilot of a many-story-tall robot. There were multiple pilots with different strengths, a verity of very distinct robots, arena hazards, and it all ran smoothly on our 486. What's not to love?
That got me thinking, how has that not been remade? With 'Pacific Rim' surely this is an idea whose time has come again. Or at least, I wish it was. (Apparently it was remade once already in the early 2000s, but that version wasn't any good.)
What are some other games that people would really like to see remade or updated? Lots of things just keep getting sequels even though they lack merit. What are some things that went away and shouldn't have?
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