What alignment do you prefer in RPGs?
Generally I stick to the good side, but will be neutral sometimes. I do an evil play-through but always feel more guilty! :D
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I know no-one really gets hurt, but I still feel guilt for the self-centered approach.
Okay, scenario:
An old lady (with ragged clothes and no money) asks you to help find her lost child / grandchild / dog / pet hippo
You agree, fight bad guys, get lots of loot, find lost person / animal
Escort lost person / animal home OR tell lady the only person / animal she loves is either dead or not coming back
Lady is either over-joyed at the safe return or saddened at the later two.
Lady gives you either a tiny amount of money (all she has but you of course have loads)
OR gives you a ring / pendant / sword/ box of tissues which have been in her family for generations
ALWAYS say "it's not much but thank you for helping me"
IF I am able to I always say, keep the item / money as the lady needs it more than your character who has more money than they can spend it on.
Now I KNOW this is all fiction, but I cannot say to above lady "Is that IT??"
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I prefer to be neutral, in the grand scheme of things but in practice I generally end up playing on the side of Good. I can't bring myself to be evil and I have no joy from picking the evil options. I'm playing Avernum 2 and even if it doesn't effect anything in the game usually I go out of my way to be good. I found a grave of some being who was laid to rest with a sword and I didn't even take it (I did save scum to see what the flavor text, if any, there was for taking it but even knowing nothing happened, I chose not to take it in the end) simply because the principle of the matter. I guess that's why they call them role playing games, eh :hmm:
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It really depends on the game and what kind of character I feel like to be in this particular game. As Tabletop RPG veteran I really like playing a lot of different roles, but ofc I have some I prefer ;) I think my favoritue one would be Chaotic Neutral, followed by Neutral Evil and Chaotic Good, but I can easily play almost everything except for two extremes - Chaotic Evil and Lawfull Good ;p
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I bounce around the alignment scale pretty frequently. In D&D or similar systems, I've played every alignment except chaotic evil, and I never really felt like I wanted a different alignment on any of those characters. So long as the character is fleshed out enough to have clear motivations, I don't feel like the alignment choice matters too much. I've had a Lawful Evil character more willing to work with a paladin than a Neutral Good, for example. And yes, it was the same paladin.
The Lawful Evil was an assassin who wanted to take out the same big bad as the paladin, so there was very little friction between the two. Her motive was profit, his was stopping evil, but both plans end up getting rid of the same guy. Meanwhile, the Neutral Good was a druid who couldn't accept the fact that the paladin had broken the natural order by being resurrected once, and didn't care for his insistence on capturing horrible evildoers alive and giving them the chance to potentially escape. If you just look at the alignments, it seems completely wrong that a paladin would work better with LE than NG, but when you look at the characters themselves, they're more than just their alignments.
All that said, my favorite character to play was a Lawful Good big dumb fighter type, so I guess I'd go with that if you really wanted me to pick one. And if you're wondering how anyone could possibly pick that type of character as their favorite... I'll just reiterate that personality matters a lot more than what's written on the character sheet.
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Good if game doesn't give special reward for being evil (other than money, because that's something nobody needs in cRPG games) - like cheaper spells (KotOR).
No point in being evil this days, RPG games are build for do-gooders who get better stuff for being good.
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Evil. Take me playing KOTOR games. I'm so evil I Force Choke everything that moves. Seeing just a bootheel on screen, I proceed to Force Choke the victim.
Or Fallout 2. On numerous occasions, after finishing Temple of Trials, I embarked not on a quest to save my village, but a quest of total, indisciminate and utter annihilation of every living being on the wasteland. Killed every neutral humanoid, in every village and town. Be them women, children or crippled blubbering old men.
Nah, just joking, I play as good character, because it's much easier. Also, neutrailty is a myth.
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Well, good. cause it fills like the better rewards and quests are for the good guys.
except in Overlord :)
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Using DnD terminology I'd say I usually end up chaotic good with idealistic views and high regard for free will. Which also does not limit how much of an ass I can be if I consider someone to be "evil" :P
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Funny pic
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