You mean like me,if i wanted to sell my cards which is almost 1,000 and i still have 6 games to idle?
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I use an Android emulator,Blue Stacks,so i have fun clicking that mouse
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I use it mostly for that,and i know there are other programs to use this one just easier to use and deal with.Plus i test out mobile games with it.
I have a mobile device to use,it just to far from wireless for it to pick up a signal while i am here but i can take my mobile closer to the signal if need be just does no good for Steam since the code changes pretty quick lol.
Since my pc can pick it up just fine i use the emulator and do not even have to power the tablet on just to use it,i do nto use my tablet much mostly on the go.
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I sold about 2000 cards at the last winter-sale.. guess doing that now would take weeks :/
Fun fact: Even if you try to go throught the pain of selling stuff directly via the app, you still have to confirm every item in the app. Makes sense. Not.
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Now imagine doing this with no phone and having to wait 15 days before it is posted.
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Well that's an actual feature that breaks steam tos :)
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You may not use Cheats, automation software (bots), mods, hacks, or any other unauthorized third-party software, to modify or automate any Subscription Marketplace process.
It's not subject to discuss no matter how will you interpretate it. It is against TOS no doubts about it. Not that it's not helpful though, coz ofc it is as many other soft that automate this process :)
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It's not subject to discuss no matter how will you interpretate it
It is, because subscription marketplace process does not include 2FA security protection implemented by Valve. Read ASF FAQ where I analyzed that case. One user already asked steam support about legality of ASF, and got typical neutral response.
An example of a Subscription Marketplace is the Steam Community Market
ASF does not communicate with steam market available under link http://steamcommunity.com/market/ at all, so your point is simply invalid, no matter how "legit" you think your opinion is. I can even encourage you to "report" ASF under breaking steam ToS reason if you think that you know better - if I can't convince you, then steam support will. And until you get response from them, I'd ask you to not spread false information, thank you.
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So the feature you are talking about will be added for everyone? :)
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No, what you are trying to prove is that steam will not find out. Which is correct.
But since confirmation is nowadays part of the listing on marketplace it is against ToS.
End of discussion. Cheers.
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AH
DON'T TELL THEM
I need my case to be winnable before they change their T.O.S
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Since when did SG hire internet police?
Yeah i see Gaben busting down doors for this lol
You know given away your keys from Humble in here is against there TOS? your suppose to actually use the gift link.
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You did not bothered reading it so it seems. Selling them kinda does. Not giveaway.
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Sure, though it is in those 3rd party companies ToS. Not steam
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This is you...
You may not use Cheats, automation software (bots), mods, hacks, or any other unauthorized third-party software, to modify or automate any Subscription Marketplace process.
It's not subject to discuss no matter how will you interpretate it. It is against TOS no doubts about it. Not that it's not helpful though, coz ofc it is as many other soft that automate this process :)
i Did read it and i thought since we where on the subject about TOS i thought i would share a TOS of my own that a lot people on here break...and be a bit sarcastic at the same time about being the internet police..
But since you want to reply with what i said with this...
You did not bothered reading it so it seems. Selling them kinda does. Not giveaway....
Then i guess i will have to be more serious and point you to this....also i will expect you to face palm yourself.
https://support.humblebundle.com/hc/en-us/articles/204527298-Top-20-FAQ
Can I sell or give away my keys?
Humble Bundle products are for personal use only. We do not allow selling or redistributing keys from your purchases. You can gift individual keys to friends using our gifting system, which you can read more about here.
You can also gift your friends whole bundles or Store items on our website by clicking the gift option at the end of your purchase.
You are welcome for that lesson first one is free,the next one i might have to charge.
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Lesson for you : Subject is steam TOS, not Humble Bundle ToS. Free for ya this time. Cheers.
We are probably breaking hundreds of other companies ToS-es. But point here is Steam itself not some other companies.
Also your reply "Humble Bundle products are for personal use only. We do not allow selling or redistributing keys from your purchases. You can gift individual keys to friends using our gifting system, which you can read more about here." proves my point instead of yours... even though it's not related to main subject here.
Have a good one :)
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No shit....
Hence why i said since we are on the subject of TOS.....It may have been a Steam TOS but the main focus of said subject was the TOS...
So while we are on the subject of TOS i thought i would just be a smart ass about Humbles TOS then you just take it to a another level lol...
It like talking about fixing a car and then someone says while we are on the subject of fixing stuff,i was trying to fix my pc the other day and so on.Then saying what does that have to do with cars?When the main subject was fixing something.
"It's not subject to discuss no matter how will you interpretate it. It is against TOS"
So the use of ASF shall not be discussed because it is against TOS,but when i point to the Humble TOS that some how gets pass even though unless the game is giving via gift link it is not allowed gets a pass?Not that i care i was merely trying to say that if you are worried about people violating a TOS do not forget the Humble one,but it was meant to be sarcastic not to be take so serious.
Your subject was about the TOS it does not matter if it is Steam,Humble,Steamgifts or not a TOS is a TOS.
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It does matter.
Subject was ASF and steam ToS. Not every ToS ever created. We could talk about EVERY SINGLE TOS and EVERY SINGLE time what we go along with it and when we don't but that's missing the original point since ASF has nothing to do with gifting or selling 3rd party stuff.
Also i never said that "I am worried about people violating a TOS" coz why should I. Every one does what he thinks is best.
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Fine you win....
My reply started out as me being sarcastic and a smart ass...you just took it to damn serious...so i ran with it.....
Only after running so far...i ran out of things to say....................
In the end it still does not matter...you are not the one to decide what is allowed to say here and what is not...So you can take your Steam TOS and go get married.
P.S You mus be worried about who is violating it or if you did not you would have never brought it up to to start with and had to tell them it a subject to not be talked about...hence the internet police joke..
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Cheers
"you are not the one to decide what is allowed to say here and what is not" It strange coz i have never said anything that I do, or even nothing related. But i will not discuss why you put something in people mouths that never ever been said or even thought.
PS. No i don't have to be worried. I can also speak with friends about Trump winning the elections which doesn't make me worried or even bother. Just saying, talking whatever :)
Anyway we should just leave it at this and celebrate men's day 10 march by at least visiting bar and eventually continue there ;)
Well even though i'm not sure if men's day on 10th March is even international since i've just found about it from fiance... But that's just another reason to celebrate something ;)
Cheers !
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I know sometimes things i say do not always come out as intend...what i meant by not caring was you had to care to some point to bring it up as a person that did not care at all could not be bothered to say anything bout it.
Also you said it is not a subject that should be talked about,so while it was not a direct statement of do not do it,it still think it implies you saying you should not talk about it.So i am sorry if it seemed like i was trying to put words in your mouth.
And saying it should not be done vs should not do it if you ask me is just a round about way of telling someone what to do,but allows them to deny so because they change the wording a bit
But Fair enough,enjoy your time out...but be safe..
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That is a good one,now that you mention it,i find it true lol...
Though 4 wrong password guesse and it locks me out of online banking but never had a problem going online with a different IP lol,not sure about Steam never had to enter it more then twice once in awhile i make typo
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True we are even the last hold on for chips in Credit Cards..
Though really any amount of security is just to keep the average joe criminal out..
Sadly pretty much any decent hacker prolly could access just about any bank...and so on...because you would be surprised how many servers are months if not years out of date and so on,and the way we can use computers work together to use as an attack.
As one security expert said...we are at a time when we can do little to protect our data as no matter how tall we make the fire wall,they will just make a bigger ladder.
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Yeah but the chip and code changes like the Steam Auth.
Sure it will not stop fraud if you have said card and just sign,if it is not caught before trying to be used,though they should be asking for ID on top of this anyhow but a lot do not.
What it does stop though is you making a CC with those numbers with a CC machine.Right now those machines are cheap and all you need is the CC number to put on the bar code.Then you have a fully working card.
That is why the Target hack spread so fast and the damage was done before they even knew it,as the same day it was hacked numbers where sold and put on cards.Then from there just make a card with your name and so on,in case they ask for ID,and then they would use a fake ID on top of that.
Now if you need a chip also in the card,well good luck making those and good luck making them cheap.
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Actually with mobile apps and such for payment a lot people do not need to sign anymore.
Well unless you use something like PP,if that is even an option.
Then again all this will not matter once chip cards drop everywhere as pretty much all CC fraud is done with fake cards.
And with more and more banks having mobile alerts and extra steps to approve purchases with such devices,even if they manage to steal your card,you will not get to use it or if you do not for long.
So i am sure signature will still be the norm giving how hard it will be to fraud with chips,and people need to take steps to protect there cards and not lose them on top of this.
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Signatures haven't been the norm in Europe for quite some time, they were using pins a long time ago.
Chips prevent the cards from being cloned. pins are more secure than signatures - which a skilled thief can learn to approximate in just a few minutes. It's not perfect, but it's far more secure, because a stolen card is useless without the pin.
As for mobile alerts and stuff like that, it helps, predominantly with stolen account information (e.g. transactions done online) rather than with cloned or stolen cards.
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Because idiots get scammed,and hackers and such steal items and also use market and Steam to launder stolen cc purchases and stuff...
Funny how so many where up in arms to help stop scammers and so forth...now they do something and just as many and a lot of those same people bitch about this....
Seems like no matter what people just like bitching.
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What I'm saying is that there should be a way to assume full blame and opt out of the system, if one exhibits a clear, unmistakable and strong desire to do so.
(I do understand though that in the US, companies tend to adopt really annoying solutions to avoid getting their ass sued, it still sucks)
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not everyone was getting scammed (probably less than 3% of all users ever faced with scam/hack on steam) but this stupid overprotection change directly affects everyone whether you want it or not.
They should at least provide an option like "confirm all" or ignore under 5$ items. I don't get why someone can't even choose to be not protected..
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I never said everyone gets scammed,i said idiots get scammed...
Prolly less then 3%? You can not just pull figures out of the air,nobody really knows the real numbers,not even Valve,as not all people report it and so on.What they can do is go by the reports they get and so on and judge how much of an issue it is,and them doing this tells me it is a serious problem.
I doubt it is 3% though,given if it was that low for scams and so forth i highly doubt they would be going through this much trouble to help stop it.So that leads me to think it is a problem and more then a 3% problem.
I think you also use the "effect everyone" in the wrong context of of it all,sure it effects everyone,but the real question is how many care?I know most people who use Steam do not bother with trading,nor sell large amounts of market items,so this effects a small part of users.Most people who do sell cards sell them as soon as they get them.So in most cases having to confirm this is not much of a problem when you only post a few cards or items at a time.
You can chose not to be protected but you will deal with trade holds.I can agree that a confirm all would be nice,but at the same time defeat the purpose of trying to protect your items from being taken.
The problem with allowing to opt out and so forth is a double edge sword,as if you allow people to opt out of it or parts of it,it kinda defeats the purpose of the protections to start with.
It would be like having Obama care so everyone can have access to care,but then allowing people to opt out,for it to work you need almost everyone on board,and they do have an option to opt out but you pay a fine so it easier and better to just sign up for it.
Well same with this if you op out of it and you pay a fine of sorts,only the fine is a trade hold.
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Actually the fine of not being able to get back your stolen items should be enough. Not sure if we can count trade/market hold as the fine, it is also part of that extra protection.
Password protection + 2 step verification should be more than enough at most cases. They are just forcing that stupid overprotection system upon everybody and there is no way to opt out without completely crippling your market access.
Btw, considering the number of steam users and how many people don't even use anything other than basic gaming features 3% might be too high, I just made up that number thinking about total user numbers vs active users/traders like the ones using trading sites/forums/sg etc..
I don't understand what exactly steam is trying to do. At some events they try to encourage everyone to use trading, adding trading tasks to community badges etc and here they make trading harder adding unnecessary extra security.
PS: I see you posted the same thing twice replied the first one :D
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Yeah my internet can be a pickle at times...so sometimes i think it did not get posted and i try again to find out it did lol
I agree it should be enough to lose items,but i have a feeling this is more about fraud control then scams.
As the 30 day hold for Gifts is enough time for people to check there CC statements for fraud so it a lot higher chance after 30 days that it is a legit purchase.
The hold on the market,i think again is a further step for fraud and to help from using the market to shuffle around stolen items to buy legit items and so on.
I get why people dislike it,i am not a big fan of it myself,but i am glad they are at least taking steps to try do something and keep users safe.
As they say though,careful what you wish for as you might not always get what you really want.Like everyone wanted something done about health care and they got Obama care..lol
Also i am glad you did not take my replies to much to heart as i know sometimes i come on a little strong,but it is never my goal to annoy anyone.
If i must be frank,i hate Steam and what it stands for but giving what little choice i have for a lot of games i like since it only on Steam i have to just deal with it,not there is not things i do like about Steam,it just over all the bad support,the shovel ware that is allowed,there piss poor refund policy compared to others.
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I never said everyone gets scammed,i said idiots get scammed...
Prolly less then 3%? You can not just pull figures out of the air,nobody really knows the real numbers,not even Valve,as not all people report it and so on.
I doubt it is 3% though,given if it was that low for scams and so forth i highly doubt they would be going through this much trouble to help stop it.So that leads me to think it is a problem and more then a 3% problem.
I think you also use the "effect everyone" in the wrong context of of it all,sure it effects everyone,but the real question is how many care?I know most people who use Steam do not bother with trading,nor sell large amounts of market items,so this effects a small part of users.Most people who do sell cards sell them as soon as they get them.So in most cases having to confirm this is not much of a problem when you only post a few cards or items at a time.
You can chose not to be protected but you will deal with trade holds.I can agree that a confirm all would be nice,but at the same time defeat the purpose of trying to protect your items from being taken.
The problem with allowing to opt out and so forth is a double edge sword,as if you allow people to opt out of it or parts of it,it kinda defeats the purpose of the protections to start with.
It would be like having Obama care so everyone can have access to care,but then allowing people to opt out,for it to work you need almost everyone on board,and they do have an option to opt out but you pay a fine so it easier and better to just sign up for it.
Well same with this if you op out of it and you pay a fine of sorts,only the fine is a trade hold.
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From their stats page: http://store.steampowered.com/stats/
Their peak concurrent Steam user is 10 millions, and that is JUST the "concurrent" Steam user.
So, 3% of that, 10 million users, are 300,000.
Even if we lower the percentage to just 0.3% of users are getting scammed, we are talking about hundreds of thousands of fraud cases.
Which is actually pretty significant.
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Seriously? ****ing bastards, yet more attempts to kill trading, because this bullshit isn't for security.
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They don't want to kill trading. It's very valuable. They make money every time something is bought or sold on the community market. They also make money on the grey market, because the de facto currency are keys purchased from, you guessed it, steam. While it may cost them a little bit in lost sales (if the lost commission is less than what they make off the grey market transaction), it keeps steam as the dominant platform.
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They region locked half the world because prices given to them would have been seen as lost profits. Now they have been making various changes over the last few months as to make trading so difficult as to make people decide that being ripped off is a lesser problem than the effort required for trading.
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I don't think so. Steam doesn't really mind if, say, Tom Clancy's The Division ($60 U.S.) is bought by someone in russia for 2000 rubles (about $28) and traded for 25 keys; after their cut from the keys, they're not losing that much money.
But the publishers care. Activision has already pulled their games in favor of Origin. Ubisoft could do the same with Uplay. Now that TellTale has their own version, it looks like everyone and their grandmother can play that game. TakeTwo Interactive has the funds and the big titles to run their own service. So does Paradox. 1C has enough games under their control.
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Why is there always one person ranting about killing trading,if they wanted to do that,they would just stop it all together.
It is like trying to kill baseball by slowly removing each position until hardly anyone is left and it not worth playing.You kill things by ending it or in the baseball case,you just outright ban it.
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It's a calculation - how much are we losing due to fraud/scamming, versus how much we'll lose for making the market harder to use. Their bet, as well as mine, is that the loss caused by the security measures is less than the loss caused from scamming/fraud.
Also keep in mind that steam needs to be careful with respect to money laundering issues. Even getting on the radar of the regulators there is a major headache they do not want to deal with.
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I thought I read that trades between long-time friends would only be held for one day. How long exactly is "long-time"?
EDIT: Seriously why is there even a trade hold for steam friends at all?
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Because if there was not some kind of hold all they would have to do is trick you into adding them and fraud you and by pass the hold...and lets face it people add randoms as friends,other wise nobody would get scammed.
Does it need to be one year,now that we could debate,i do not get the year thing,i think 6 months is long enough,not sure how they came up with a year.
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While i do hate using this and dealing with this,but i also hate waiting to trade and so forth....and i refuse to do any trades other then cheap cards with anyone who does not have the mobile active unless i know them really well.Since i do not want to wait,but i also do not want to trade blindly and while raising my risk of being scammed not to wait.
I know this really has to suck for those who do not have a phone or tablet or what not,but i suspect most of Steam users are not effected by this.
But then again when your a very small minority in something you usually get the short end of the stick.I only like digital for the cheaper prices and sales,i still prefer physical copies so stuff like San Andreas can no happen again like when they remove songs that you paid the rights to have from your game.Also makes it easier to keep a backup other then keep adding hard drive space and so forth,but now even a lot physical copies do not have a full install lol.
I was thinking of selling my cards on the market,but if i have to confirm everyone and i have almost 1,000 now,i am not sure it worth the trouble,then on top of it since i am in the U.S. i have to give them my SS# once i sell 200 items,not sure if i trust them with it not that i think they will due something with it,but how safe would it be in there hands from hackers getting it?
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Even if Steam Wallet is not real money,it still currency and still a way to make income.As it takes real money to produce this fake money.And if they did not do this people could use this to avoid paying,as they could funnel some cash into Steam.
It may seem a bit silly which for the most part it is,but it is what it is.Though last i knew even know they collect this info they report nothing to the IRS until you sell 19,000 U.S i think it is.That baffles me even more as here in the U.S. you have to report income way below that.
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There are two issues at stake:
1) income. The IRS has taken note of the fact that people earn income from digital marketplaces. (note that income does not need to be in cash. If you trade $10 worth of games for $15 worth of games, you technically have $5 of income).
2) money laundering. anti-money laundering is a major issue, and if they don't have compliance in place, the penalties can be big enough to destroy steam. (there have been fines that were greater than a billion dollars)
The reason steam asks for the SSN for relatively small amounts is to prevent people from creating a lot of alt accounts. I don't know what the reportable amount is, but, let's say it's $19,000. If steam didn't collect a SSN until you reached $1,000, you could just have 20 alts - which really isn't that much. But maintaining close to a hundred alts, that's too much trouble.
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The reason they need your SS # is for the IRS nothing more nothing less.
It is not to prevent multi accounts,as if that was the case you would need it whenever you made a new one,or at the least they would want it even just for one market transaction.
Also only applies in the U.S. for collecting SS # and such for market use.
As it is only needed when you sell 200 items or 20,000 in sales...,so as long as you made alt accounts and sold under 200 items a year that did not hit 20,000 in sales they will not collect a thing.
Currently there is no limit on the number of transactions you can participate in. However, the United States Internal Revenue Service, under Section 6050W of the Internal Revenue Code, requires us to collect certain information from you if you engage in more than 200 separate sales transactions in a calendar year. In particular, if you are a U.S. citizen or resident, you will need to provide us with your name, address and Social Security Number, and if you are not a U.S. citizen or resident, you will need to provide evidence of your non-U.S. status on an online form we provide to you. We will be providing a link to these forms and a process by which you can provide the needed information if and as you approach the 200 sales limit. We may use a third-party to collect this information. You can choose not to provide this information if you wish, but you will not be able to list any items for sale in the Community Market once you meet the 200 sales threshold, and any items listed will be removed. Note that, while we are required to collect this information from you, we are not required to share this information with the IRS under Section 6050W unless you exceed $20,000 in gross sales in the Community Market within a single calendar year. For purposes of calculating the number of sales you have made in a calendar year, all of your accounts will be treated as a single account.
As i said the one thing that boggles me is the 20,000 before they report it,is way above the minimum before you have to report income when you work for yourself or a job lol
Also making a bunch of alts and then buying 5 dollars from store to use market on each account then the trade hold unless you use the mobile thing and so on is way to much work to avoid all this.
Unless you stand to make 1,000's on the market what little if any tax you would have to pay on this is not worth the effort of alt accounts.
"For purposes of calculating the number of sales you have made in a calendar year, all of your accounts will be treated as a single account."
I am not sure how they would know how many accounts you had unless you told them but it made me chuckle but it is prolly mostly legal jargin.
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Reading through your comments, I'm glad I managed to bypass the whole tax and SS# issue.
Simply by confirming my address (which I actually did a few times) I was able to continue selling after 200 items.
The new system, however, is very annoying, but I typically list items once or twice a week, so my backlog of cards I don't think is at 500.
Also, I do understand them upping security on Steam, although I don't agree with the means they've done so.
Surprisingly, since I started selling cards in the first week of February, I've had multiple friend requests from private accounts, which makes me wonder how people all of a sudden knew I was selling cards and adding funds to my wallet.
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It's basically a CYA for Valce. (Cover Your Ass).
the legalese is there so that if there's ever an investigation, Valve can just show the IRS what their policies are, and how they adhere to those policies. Investigation over.
I agree that it is weird that you need to hit $20k before they report it, but I don't know what the requirements are. I've had clients pay me as little as two grand, and they reported it to the IRS, while other clients have paid me significantly more, and not reported it.
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Well when someone pays you,you are the one that makes the income so you have to report it.
So maybe i am just not following you right by what you mean...as i do not get why they would have to report they paid you other then to show where there money went.You have to report what they paid you as that is income on your end.
That being said that is telling me you have not reported this as income and are invading taxes.But i get the feeling i just miss reading what you mean.
Valve has to collect that info when 200 or more transactions are done then report it if it hits 20,000 because it is the law.If they fail they will be in trouble not the person who was selling on the market,unless they failed to report it themselves on top of that,but you will not get in trouble if you reported it yourself,and they failed to tell them.
It covers both ends...this way if the user fails to report they still have proof you had income and failed to report,or if you are reporting it,and then valve is not,then they are in trouble as it counts as income on both ends.
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Well profit is profit no matter what..
Think of it as owning art that is worth a lot,sure it is worthless until sold but it still has a value placed on it.Now say you trade the art for a more expensive item.now you just increased your net worth,and in turn increased your profit as the item you got is worth even more then then one you had so you made a profit off the trade.
I just want to be clear i am not saying they can tax this,i was just trying to to show there are many ways to profit...without paying paying a tax...they can not tax that until the item is sold,as you would pay sales tax on it.
But with Steam market,you are selling items,and i think that is the catch 22.Once something has been sold it can be taxed,not matter what currency of item is gotten in return.
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Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=495405494
Download Winauth: https://winauth.com/download/
You'll want this one...
WinAuth BETA 3.4
This is the development version of WinAuth.
For Windows 7 / 8.x / 10 (requires Microsoft .NET Framework 4.5):
WinAuth 3.4.19 (2016-03-05)
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"Or do I have to remove Mobile authenticator to use WinAuth?"
According to Steam, you can only use one of them.
https://support.steampowered.com/kb_article.php?ref=8625-WRAH-9030&l=italian#morethanone
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I just want Steam to have an option to disable the steam authenticator(not that I want to choose this option) but I have a guilty pleasure in seeing the old threads about stolen items and stolen accounts on the Steam forum. Feels good to see the emotional distress of a troubled person because the initial feelings to security addons is(in a fine piece of phrasing) "no two shits given". Ah! The threads on the Steam forum is not the best part, no-no. The icing on the cake is for me to imagine a person who lost their Steam account to have the courage to ask Steam Support's assistance. If not for dignity, a response from Steam Support would be(another fine piece of phrasing) "you are a dumbass, please kill yourself for not learning." Truth to be told, having no choice to turn off the authenticator is a disaster. My heart is in deep pain for I miss the threads of needing help retrieving back hijacked accounts and items stolen from the Inventory.
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its stupid but its pretty obvious why theyve done it.
It used to be just items above a certain price required the mobile app confirmation, which was.. OK.. i guess... but now every item no matter how cheap... valve is attempting to manipulate/cool the market to drive up prices...
anyone who still believes all this shit is for account 'security' is the exact kind of sucker valve loves the most..
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Thanks god I set my 1000+ cards to market BEFORE this crap.
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How is one supposed to understand these arbitrary practices by reading? I thought exactly the same > as long you're logged in on steam
and you're using that darn authenticator you can insta sell whatever ... but confirming EVERY 5 - 30 cent listing - this is just insane, while
buying still works instantly > so buy shit, but don't you dare sell it ... unless you're willing to wait and confirm every single listing. :-D
Good reason to quit using steams market/items altogether.
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Meh... I can't trade right now anyway. Steam locked the market for me for 5 days because of refilling my wallet with PayPal. Wtf?
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Alreadyhad problem yesterday - not all items I wqanted to sell were listed in an app. Some were showing some were not. And app was freezing on refreshing the list. It took me 3 app restarts to finally sell all cards I wanted. And I was selling only 14-15 cards at once. During sales I usually list hundreds at once... -.-
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Well, I sold all mine last winter sale, when I get something expensive (usually anime-related ;p) I will sell right away before price drops, but the rest I usually keep waiting for upcoming summer sale. Already had problem with app yesterday trying to list just 1X cards, cannot imagine the horror it will be when I will try to sell hundreds I will farm before summer sale -.-
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When Steam said we'll have to have authenticators in order to sell on market, I thought they were referring to logging in before selling stuff, it never occurred to me I'll have to approve every single steam card being sent to the market...
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