Keys marked as used are archived (removed) after 10 days, to reduce our database load.
More info here:
http://www.dailyindiegame.com/content_tos.html
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You can reveal ALL keys at once. DIG Point Store keys are revealed by default. Export only exports revealed keys (does not export: keys for trade, unrevealed, marked as used).
Reveal all keys if case
Export
Mark all as used.
The normal flow.
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If you mark a key as USED it means you used it (redeemed it on STEAM), so what we do is very logical and helps people track their game library.
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Keys marked as used are removed / archived after 10 days to reduce our database load.
UNMARK keys if you want to export them.
Simple logic: If you can SEE the key in your account, then you can export it.
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We do that on request. Otherwise it is a very resource intensive task.
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Please get in touch with us via our contact form and we will fix this right away.
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We checked your account and the key was delivered properly to your account.
There was no issue with our website.
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That's weird, it doesn't display for me. I'll try using a different browser.
EDIT: I figured out why the website is broken for me! Apparently uBlock Origin (an adblock extension I use on Google Chrome) breaks DIG. I guess I'll just keep uBlock Origin disabled on DIG then, just like I do on SteamGifts.
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A userscript that for now just displays Volume discounted games when you click on colum header :
https://raw.githubusercontent.com/Omicron666/Steam/master/dig-store-enhancer.user.js
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You can click on any game and it will open its STEAM page where you can check the price.
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Yes, that would be useful ;-) I found clicking manually on dozens of pages to check Steam price was a bit troublesome
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I am not sure what relevance does the STEAM price have, as long as our discounts are pretty huge.
It's not like you are going to find any of the games cheaper on STEAM.
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i know it's not the same thing still, but... this thread has the steam store retail price as well as identifier marks for games that cannot be gifted here. xD
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Yes, thanks for reminding, I have used this very useful table lately :-)
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It looks like someone has done it https://www.steamgifts.com/discussion/gsvN6/userscript-dig-store-enhancer ;-)
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Hi! Just noticed that Enigmatis: The Ghosts of Maple Creek link to steam store is set improperly to "http://store.steampowered.com/app//" so it won't sync with the library. :) It should link to "http://store.steampowered.com/app/284750/" I suppose.
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starting at means "as low as 5cents". not that every single title is only 5cents. and actually that title is old as well. there are some that are less than 5cents now, some can go upto 25cents (with 1 exception going higher), and there's probably closer to ~750 titles now in total.
but no, 30€ would not cover every single title if you didn't own any at all to begin with.
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Hey, I'm quite interested by (in ?) your store, but I'm not sure I get it.. Maybe it was answered in the comments, but I didn't read all of the 7 pages, then if it's so, I'm sorry to ask again b:
But in order to register an account, I must either buy a bundle, or make a "topup", but if I make that topup, is it like a simple fee to register, or can I use a part of those on the market ?
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For topups of at least $5 (or $1 BitCoin) there is no fee. There is a $0.3 fee for topups smaller than $5 with PayPal, and YES you can use all funds to buy bundles, games, etc.
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I tried to pay $5 and sign up just now, but the email never arrived. :(
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Hello everyone,
We have changed the discount thresholds and prices for volume buyers.
Enjoy :)
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It' something for internal testing / development. Just disregard.
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Can you add a way for us to manually remove games from our available to purchase list? Now that Steam has removed a large number of games completely from the main API, there are games that I own that are no longer detected, and they are showing up even though I want to filter them out. There is also an alternative method of detecting owned games that requires that someone be logged into the Steam store, and that might also work, and has the benefit of detecting DLCs and other things normally missed.
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Hi I have seen the create a trade thing for awhile now. Is that still going to be a thing or is it a dead idea?
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Coming soon ... there are a lot of details to iron out there.
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Have you thought about accepting topups via CSGO/TF2 keys (or steam wallet of some kind)?
Basically I am only buying games with steam wallet and it is kind of bothersome to always sell keys for Paypal/Bitcoin and then topup the account ;-> Fees are quite annoying and you always have to get a thrid party involved.
Don't know if there is an easy way to automatize that (like sending a tradeoffer with your mail in the description).
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Put a fiver in via paypal but have not got the confirmation code for my "dig" account yet. It's been a while.
Is this normal?
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It didn't send for me, so I submitted a support and they got back to me verry quickly and manually sent the code :)
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"Strayed" got new name, now is "Brine"!
http://store.steampowered.com/app/447940/
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Hello gamers,
We at http://www.DailyIndieGame.com are constantly trying to improve our service and bring the best possible deals.
We all know how bundles work. We pay a certain amount and get a pack of games, and that's pretty much it.
We are going one step further with the new DIG ACCOUNTS:
http://www.dailyindiegame.com/content_digaccount.html
You can topup your account, and purchase individual games of your choice from the DIG Point Store and from the DIG Trades marketplace.
The prices are often better than what you would pay in a bundle.
Everything is transparent, fair and simple.
Some notes:
We value your feedback and feel free to share your feedback with us.
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