Played the beta, not worth at all the 15 €/month subscription, they still have time to regret this decision, or they will eat shit hard, game feels pretty weak for an Elder Scrolls, and offers nothing new for a MMO
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So, first off they made up their own story and scrapped everything from the games and claimed that it didn't happen / wasn't canon, then there was the way the game was - A generic MMO. Now this?
Yeah, pretty sure they messed it up on purpose or something.
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" first off they made up their own story and scrapped everything from the games and claimed that it didn't happen / wasn't canon"
... wat?
It happens nearly 1000 years before Skyrim. The Canon is maintained so far. And anything that IS wrong, hell, given the cause of Molag Bal's invasion, it could very well be a Dragon Break happening which would mean anything goes.
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Yes, they're scrapping the whole damn story of the series and making up their own story. This is old news. One of the reasons I wasn't going to play this game in the first place.
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Wait, you think that prequels are scrapping the story of the series? Say what now? There's thousands of years of lore and they're putting themselves into an earlier timeframe. Do you also think Knights of the Old Republic is a bad Star Wars game because it "scraps the whole damn story of the movies"?
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Bethesda called, wanted to let you know that the lore says a lot of stuff that won't ever make it into a game. You really think The Elder Scrolls VII: Valenwood will have the capital city be a tree? That there be almost no pathways at all? Earlier lore implied that all Nords could shout, some so deadly they had to be gagged at all times. That was retconned to only ones with very specific training, i.e. the Greybeards. There are plenty of instances the lore does not match the game, in all of the games. You want to talk magic, look at how crappy and generic it is in the games compared to the lore. You also have to remember that the lore of TES is written in-universe and is not infallible to mistakes or exaggeration.
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I'd like to see Valenwood like that, but at least with the core games even they retcon it, someone will mod it.
I believe you're mistaken on the Nord Lore though. While the earlier lore mentions the thu'um taught to the first Nords, it doesn't state that all Nords can use it. Indeed, this is explicitly contradicted by the earlier games, in which Nord player characters could be created, but had no ability to shout (even as a simplified daily power effect).
I would point to Children of the Sky (Morrowind) in which only "The strongest of their warriors" use the thu'um, the rest carry axes.
Not to say that they don't retcon things, but that doesn't mean we can't be disappointed by it.
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Yeah, that was the book I was thinking of. That actually says that all Nords can, but only the strongest are the Tongues. Even if the Tongues were the only ones, the fact that they have enough of them running around using it to be in an army and form a wedge means that there should be a lot more than the Greybeards using the thu'um. Not to mention the lack of the northern Nords being more elemental. The only thing that happens as you go North in Skyrim is that most of the cities get far more pointless to hang around in (Dawnstar, Morthal, Winterhold and Windhelm).
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Perhaps we're reading it differently, but to me wherever the voice is mentioned is it associated with strength. As in, "A strong Nord can". The implication being that while all Nords might inherently possess the capability for such, only relatively few, the 'strong' among them, can use it to great effect.
There are more than just the Greybeards that can use them, Ulfric Stormcloak for one. Maybe they simply choose not to use their ability, because they might end up bound and gagged on a prison cart like him, now that the Thalmor are in power?
Or, maybe I'm just giving Bethesda a little too much benefit of the doubt in ways that the lore could fit when no precise explanations are given.
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Ulfric was a Greybeard, so he sadly can't be used as an example of more than the Greybeards knowing the shouts.
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Damnit I watched a gameplay video and it actually looked kind of cool XD Now I want it
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Jesus, this is going to flop so hard. It has nothing new or unique to offer and quite frankly monthly fee MMO's should be a thing of the past now. Still it will be fun watching this going full Hindenburg
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2007 called. It wants its Dick Turpin inspired pricing model back...
AAA purchase price AND and AAA subscription fee? I hope their marketing manager gets waterboarded until [s]he admits it was just a belated April Fools joke that backfired spectacularly...
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No point buying it.
Awaiting for the Elder Scrolls Online Free to Play launch...
Countdown initiated.
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Well, that's true of almost all games nowadays, on the crap side. You have to buy it to find out if it's good, since demos are rare nowadays.
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Pantheon: rise of the fallen. Anyone who played original EQ will care and they will be selling the box at what I assume to be 60 dollars and there will be a subscription model. Since this game wont be out for at least 2-3 years the rage will be even more hilarious then.
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If only that were the case. Unfortunately, the only measure by which the price tag affects the quality is Post-purchase rationalization.
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Since when does it guarantee quality? Most the AAA games that have come out with a sub model over the last 5 year have failed. They have been buggy as hell at launch and poorly supported by their devs. Age of Conan, Warhammer Online, Darkfall, Aion, Rift, Tera, SW TOR, etc have all either died off or gone f2p.
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I don't get your point. All the games i listed above are huge AAA titles with as much hype around them as TESO, "hordes" of rabid fans(before they got to play the actual game just like with TESO) and big budgets. And i did not include FFIV because it is too recent.
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It will go F2p in 1-2 years as Age of Conan, Rift did. Hopefully similar fair business modell like Rift.
At every new MMO the key issue is whether they fix the gamebreaking balance/exploit issues before start or not. Top guild in Allods was full of rune dupers (still is), in AOC were gem dupers/bugged boss farmers, in Runes of Magic boss mod farmer exploiters/multiclient stone farmers who could gather so much gear selling mods for gold/gems that 2 man raid dungeons.(still the same)
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I just saw it, holy shit that is insane. I'm so disappointed by Bethesda. Pre-order bonus DLC
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And why do you think they go F2P? Maybe because they're bad and people stop paying a sub for them. You know, like most of the sub based MMOs that have come out in the last 5 years or so. I wish people would get this stupid idea that "sub = quality" out of their heads. Sure, f2p can bring in the tards at first, but they're tards, they usually get bored of the game after 2-3 months and move on to the next f2p.
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So what? that's just one of the 3 games(WOW, EVE and FF XI) that have survived as sub based so far. One can even argue that the reason EVE still survives as sub based is because of it's small and constant community that it's had over the years, let's be real here it's never exactly swarming with new players, it's mostly the same people and corps that have been around for ages. Not to mention that, unlike the competition EVE gives out it's expansion for free. How does sub=quality when the cuntload of sub based MMOs that have come out in the last 6-7 years have all gone f2p because of their lack of quality?
I can also give you examples of games that have actually improved since going f2p, look at STO.
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Never played STO. Since it has gone f2p has it rolled out a cash shop? In the grand scheme of things cash shops tend to suck more money out of you then a monthly fee of 15 dollars ever would which is why I do hate f2p mmo's at the moment and refuse to touch anything that is p2w.
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yeah it did, it even sells ships and stuff some ppl claim is OP on the cash shop however the shop does not get in the way of the game in any way. I have about 300 hours played(don't judge by my steam /played) and i'v not met guy with a cash ship that i could not kill :D
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Gonna play the slightly less bug free version of this in 2015 for free.
I thank the beta testers that buy this now ahead of time.
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On UPlay you can get them for the below prices with free Assassin's Creed. Just in case someone is actually willing to pay these prices for Elder Scrolls. I know I'm not.
Standard edition: £49.99
Imperial edition: £69.99
Standard Edition: Free AC III, 3 days early access
Imperial Edition: Free AC IV, 5 days early access
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WoW probably worked because it was an MMORPG based on an RTS. It was an entirely new gameplay.
But Elder Scrolls Online is basically an RPG to an MMORPG. Why would I pay $75+infinite just for multiplayer support?
If it was $60 flat I might buy it, because it means that I would get to play it forever without paying more.
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WoW is unique case, it got the marketing right, the timing right. And after that by the time competitors came in again it had sufficient amount of content and the critical mass of people playing, having friends in it and not liking to give it all up...
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..UUUCK!
This looks like just about the only MMO I was interested in why do they have to be so friggin greedy?
MMOs should either have a one time purchase fee like guild wars, or have a subscription base fee, why both?
Will you buy it at this price? I don't think I will simply because this WoW payment module is pissing me off.
Anyone played the beta? Does it actually resemble skyrim and such gameplay wise?
source
They'll try to milk you with microtransactions too - source
TL;DR - Elder Scrolls Online will cost $60 to buy, plus $15 every month and will have microtransactions aswell.
Plus this whole 'Imperial edition' day one race DLC bullcrap, guh!
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