On a scale from -5 to +5, how do you rate this news?
https://www.youtube.com/watch?v=B4c78PZRsHs
Farewell Humble, it was fun while it lasted.
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Welp, Bundle Stars can have all my money now I guess.
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So we are trusting IGN, who still gives out keys to glitched prime accounts, with the best bundle site around.
...
Okay then.
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If i learned something from stuff like this is, money rules everything for these people. it will change. maybe not today but it will change slowly and they will try to push stuff on us we will not like. they didnt bought humble bundle to help charity they did it for making more money.
But i am a bit sad to see that the core vision from humble bundle is fading away because of the sweet smell of money.
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IGN has always been shit imo, I can't see any positive coming from it.
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Well, since it was just pointed out to me in another thread that there was already a thread about this topic, I'm going to be lazy and copy/paste my reply there here. :X
However, a press release confirming the deal also noted that Humble will continue to operate independently in the wake of the acquisition, with no significant business or staffing changes.
That's exactly what I wanted to hear, and it eases my mind at least a little about the future of Humble Bundle. I'll remain optimistic and assume the additional support from IGN will be a good thing until proven otherwise.
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The frightening part from my point of view is, I don´t see IGN´s point of existence, especially in a world where more useful services like GameSpy had to shut down due to their unprofitable outcome. Then again, i´m one of those persons not seeing the point in EA only selling their backlog on steam or MS insisting on having their own storefront ...
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Yea I'm optimistic too, I don't think their bundles or monthlies are going to change. At least not for a while but I can see them changing some things around the humble store, which doesn't bother me that much. I don't think they bought humble just to kill their main attraction right away.
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WB buys Turbine, DDO becomes an imbalanced, uncoordinated mess. Gamestop buys Kongregate, Kongregate loses all its charm and sense of steady development, becoming stagnant and uninteresting. Google buys youtube, youtube becomes ad-filled, VEVO-dominated, and less friendly for logins due to forced google account integration. CBS buys Last.fm, and the most user-friendly, option-heavy streaming site becomes nothing but a sloppy front-end for spotify- youtube support is retained, but no longer managed, and the site's complex streaming and playlist options get completely removed.
There's dozens of additional negative examples I could come up with, but I can't come up with a single service which improved after being purchased by another company.
In short, the safe assumption here would be "This is a bad sign until proven otherwise."
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News: https://www.gamasutra.com/view/news/307546/Humble_Bundle_has_been_acquired_by_media_giant_IGN.php
Media giant IGN announced today that it has acquired Humble Bundle, the company best known for selling packs of indie games at pay-what-you-want prices. Terms of the deal were not disclosed.
This is potentially a big deal for game developers, since Humble has expanded beyond its bundling business to publish games, pay devs to make games for its subscription-based monthly game club, maintain a subscription-based online game trove, and operate an online game storefront.
However, a press release confirming the deal also noted that Humble will continue to operate independently in the wake of the acquisition, with no significant business or staffing changes. It will have some degree of support from IGN (which is itself owned by digital media giant J2 Global), specifically in terms of accelerating growth and raising more money for charity.
Humble grew out of a bundle of indie games sold to raise money for charity in 2010, and in the seven years since it has raised over $100 million for charity. In a conversation today with Gamasutra, Humble cofounder John Graham and IGN executive VP Mitch Galbraith reiterated that IGN does not intend to change the way Humble does business.
"If it's not broken, don't fix it," said Galbraith, who explained that IGN started looking to make a deal like this nearly a year ago. "The idea is just to feed them with the resources they need to keep doing what they're doing."
"We want to stick to the fundamentals in the short term. We don't want to disrupt anything we're doing right already," added Graham. "Because of the shared vision and overlap of our customer bases, there’s going to be a lot of opportunities."
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