Should I consider starting an AI art career?
I don't know about you guys, but I would play the shit out of a game like this. A shooter or fight game with some holiday characters, that would be neat.
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EDIT:
Welp, it's over! Congrats to all of the winners, and thanks to all for being so proactive on claiming your gifts! There are only one or two outstanding ones, and I've only had one so far that had an issue (world conflicts and some countries not being able to claim global keys...not like it's the citizens' fault for what their crazy leaders do, but I digress π).
Anyway, I have a pretty good idea with some starter code for next year's event, so here's to hoping that I have the time to do things the way I want to then. Until then...well, enjoy the holidays, however you celebrate them, and spend time with friends and family doing unimportant stuff, which is the most important thing of all.
Cheers!
Well, bad news first: no game this year for my Halloween giveaways. I actually started something and had the code half done, but realized that I really didn't have time in my schedule to finish it the way that I wanted to. But hey, it's a good idea for next year and at least I have a jump start on it now. So, I wanted to go ahead and give away all of the games I'd collected for this event before it got too close to Christmas. π
On to the good news: I realized that we could still have a little fun, because what I did have time to do was work up some AI art and put together some trains behind Jigidi puzzles! So here you go: four fairly easy Jigidi puzzles, each one granting access to a different train. The level required to enter each train starts at 1 for the first train, and up to 4 for the last train. The games get progressively better on average as you go up, but there are at least a couple of little treasures in each one.
One thing I'll say here: NO CHEATING. I'm not the fastest at Jigidi puzzles, but if it took me ten minutes and you solve it in two, then I know you didn't actually solve it. Cheaters get blacklisted. Don't make me do that, ok? Ok.
There's a theme to the art. See, since I was already late trying to make my Halloween game, we were heading toward Thanksgiving. And I feel like Thanksgiving is the forgotten holiday, sandwiched in between Halloween and Christmas. And so I planned a game that would have a turkey fighting Halloween characters in an effort to retire them in time so that Thanksgiving could be properly celebrated. The game is postponed, but I thought I could go with that theme for the Jigidi art. So, I started with one graphic (actually a BUNCH, but this is the one I finally chose) of a Turkey shooting at Halloween creatures. And then I thought, "well, the dude has to fight Santa Claus too, because all of the stores put out Christmas stuff before Thanksgiving is even close and people decorate their houses too early as well." So, then we get our turkey vs. Santa Claus for the second train. But THEN...hooooo boy, AI got crazy on me. I tried to create a clear (but admittedly complex) prompt to have the turkey in the middle fighting Halloween creatures on one side and Santa Claus on the other. And, welllll...you'll see when you get there. But let's just say that AI had a hard time handling that one and started merging things that I didn't expect for it to merge. The results were hilarious, so I picked a couple that I especially liked and used them for trains three and four. π€£
Alrighty, then! On to the trains! There are 27 carts each in the first two, and 26 each in the last two. 106 GAs in total.
Train 1 (1+): πππππ
Train 2 (2+): πππππ
Train 3 (3+): π ππππ
Train 4 (4+): πππππ
All GAs end on the evening of December 9th at midnight my time (Central Time, US). Good luck to everyone!
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