Question/Scenario: You have a skilled game development team and you have enough ressources to create 'your' game! Which game idea would you implement into this game?


You can post everything what you have in mind, maybe a story idea, a game mechanic or how a brick has evolved and started to walk. When I get Pug Flashed by your comment then you'll get a link to a Game Dev Tycoon private giveaway (no CV).


Giveaway:
Start: Already started?!
End: 10.09.2013 / 21:00 PM / GMT+1


EDIT-1: I've read so many great ideas and everytime I'm reloading this thread new posts appear.
Info: The first users will get the link tomorrow.
EDIT-2: A giveaway for the +100 Comments.
EDIT-3: I will start to read every idea and will invite the first users to the GA.
Info: I'll invite you to my friendslist and just pm me when you are available.
Info: Please read the GA Description, if you get invited!
EDIT-4: When you have more ideas then write a new comment please, it's easier for me to read it then instead of scrolling down to hell first.
EDIT-5: Have invited the ideas I really like and maybe we get more 'til the deadline :)
*NEW EDIT-6: +8 hours left 'til the GA will end.

11 years ago*

Comment has been collapsed.

An action platformer in which the hero constantly adds on more armor and abilities, only to remove it all at the end and reveal that the original hero, once a young man, has aged quite a bit. The levels will be representative of challenges throughout his life, and the hero's abilities will either push these enemies away, or shield himself from them. By escaping deeper and deeper into his solitude and fantasy, the hero ends up pushing away all that life has to offer and dies an old lonely man.

11 years ago
Permalink

Comment has been collapsed.

Dexter/Hitman type game:

You are a serial killer (with hacker abilities) which have a site where family of a victims can ask you for a help. After accepting a mission (you can refuse some missions) you are going to city, on the map you have a place where murder was committed, you have option to get in into police servers and get some info about your case (to get into server you must to hack it, or you can put police clothes and find everything in police department(but it is weary dangerous)). After investigating a case you must to track down the killer, kill him quietly and dispose of the body. If police or some one see you when you are murdering a killer you must run and change your clothes. Everything in game can be used as a weapon (paper, knifes, cards, chairs and so on) but you must use a weapon precisely. After few missions killer agency are tracking you down and you must kill them all before they would did it.
The main goal of the game is clean the city from killers . Killers use weapons ( 2 bullets and you are dead) so you should kill them quietly.

Main features:1) everything is a weapon 2) lots of methods to dispose of a body 3) hacking mini games 4) creation of a new deliquesces 5) creation of a new poisons and acids mini game 6) lots of placements to hide (basements, catacombs, abandon buildings, factories) 7) missions to prevent murders 8) other players can connect to you and play as a killers

Everything is happening in big city like New York

11 years ago
Permalink

Comment has been collapsed.

I'm in the process of a few: a throw-back to OrgeBattle (GBA not 64) but more rpg so it'll have multiple endings and paths, modern remake of SimAnt, a casino rpg/tycoon where you advance through the games to own the casino (this will require proficiency and much luck at all games each casino level has), and one actual original/personal idea that shall stay in my head (and in code).

11 years ago
Permalink

Comment has been collapsed.

Open-word, RPG style game with dinosaurs. One where you play a caveman, and must hunt various dinosaurs, build your homes, establish a tribe etc.

Something akin to the cancelled Xbox game, B.C.

11 years ago
Permalink

Comment has been collapsed.

A master-commander FPS. A mix between RTS and FPS where one player (per team) controls the RTS elements of the game and guides the FPS players to victory through spotting, supply drops, spawning, vehicle & building construction, etc. It would be essentially be an RTS game but the battlefield would be a large scale FPS warzone (similar to Planetside 2) with limited AI/"Commander-controlled" unit support. And yes, this is/was an original idea; I've had it for over a decade well before I learned about relatable. Also, imagine a building being constructed RTS style from a FPS perspective :D

11 years ago
Permalink

Comment has been collapsed.

yea, that game is called Nuclear Dawn.

11 years ago
Permalink

Comment has been collapsed.

As I've mentioned, I thought of this before ever learning about Nuclear Dawn or NS2. And from what I've heard Nuclear Dawn has a greater emphasis on the RTS element in terms of "strategy/combat".

11 years ago
Permalink

Comment has been collapsed.

Already been done here

11 years ago
Permalink

Comment has been collapsed.

Oh cool, is it any good?
Still, my idea was original when I thought of it ^__^

11 years ago
Permalink

Comment has been collapsed.

I just saw that Edit 4 so, here it goes again:

I will create some type of Hitman+GTA+Mass Effect+Sid Meier's Civilization, an open world game that let you finish your quests in different ways having relationships with a lot of different game characters and let you be and do whatever do you want to be in the world, living in an old era, the present, the future (if you select the past or present it will advance with some type of clock system like Sid Meier's Civilization Games or if players want to, it can take months to go from the past to the present and years later, the future but, you will need to have some type of family because if you don't have one and your character dies when he is old, the game ends and you will have to create other savegame), an apocalypse, or a fantasy world with different type of combat systems, character customization and lots of quest or side stories (trying to don't make them boring).

The team could also add if people want it 32 or more players Co-Op, it will use a realistic engine that let destroy buildings and other stuff, using realistic illumination and probably it will have a large world map and will let you travel to other planets if you are in the future and scientists and engineers created a space ship (you will need to train astronaut skills to go to space) to travel at the speed of light because our solar system doesn't have life in it excepting the humans or the species you've chosen.
But of course, there could be hostile life out there, so you can upgrade your ship with some type of new gun (it is the future, everything is upgraded, lol) that could be fired at space or things like that. If you arrive at a unkwnown planet, you will have to convince or persuade the planet leader or president if he doesn't like you in some way (he/she/it could be racist or just doesn't like new life in his planet), stay in the planet and try diplomacy with the leader/president to improve the relationship.

Basically, I could explain a lot but I think it could be boring, if you would like more things to tell, I can do that. Hope that game is ok, but it will cost a lot of money, lol.

11 years ago
Permalink

Comment has been collapsed.

A MMORPG with different "epoches" (for example Stone Age, Wild West, Modern Time, Futuristic Time, ...)

Each epoche would be a standalone setting with its own weapons, armor, quests, means of transportation, ...

BUT ... every player can chose to switch between epoches as he likes, keeping his gear.
I admit, this would require a shipload of balancing and some stuff should not be allowed by the game mechanic, but it could be pretty fun.

Imagine a race between a modern racing car, a Dinosaur a Horse Wagon and a Podracer.
Imagine a Jedi helping a cave man with his quest and vice versa.

This would probably totally not work out in PVP, but hey ;)

To weird? Well, for the sake of consistency, it could also be an option to have the user's gear swapped with gear from the new epoche when he switches an epoche, meaning he has the same stats, but different models.

There will also be major quests, that have an effect on the later epoches. For example you defeat the evil dragon in the Medieval epoche, then the village he will not destroy will flourish in a later epoch, giving you more quests.
You chose not to help the gold digger in the Wild West? Well, then he didn't leave you a treasure map that you could have found in the modern epoche.

As I said, balancing could be a major issue, as well as having the timelines interact in a meaningful way, but I'm positive that it can be done =)

11 years ago
Permalink

Comment has been collapsed.

A game with Skyrim like world and Resident Evil Revelations style gameplay then has a Metal Gear Style sneaking, longest storyline, hardcore difficulty, and it's Permadeath! XD

11 years ago
Permalink

Comment has been collapsed.

I'd have a Future Noir city with a detective theme, something like an open-world RPG but taking place in an incredibly detailed city where all the NPCs have their own identity, would be incredible!

11 years ago
Permalink

Comment has been collapsed.

an rpg game where you and your partner die, they go to heaven you go to hell, and you have to fight the 7 demon princes, devil and then get to heaven where you fight the 7 angel lords and god (absorbing special powers from each) to finally reach your partner again...then kill em.

11 years ago
Permalink

Comment has been collapsed.

I've always wanted a game similar to a Zoids MMO... I love mech games but usually you move pretty slow and I think animal/creature shaped ones would move faster. PVE solo or small groups. Most of the armor and mechanics are craftable/purchasable but the inner mechanics have to be salvaged from enemies you kill, especially rare spawn world boss mobs since with giant mechs group dungeons would be a ridiculously large... but its a video game so it'd be fine I guess. For PVP I think I'd like it to be mostly guild vs guild where they either fight for territory or a prize decided prior to combat.

Something like that I guess... a cockpit mode with Oculus Rift support would be cool maybe but I think it'd make you sick with how fast I'd like the movement/combat to be.

11 years ago
Permalink

Comment has been collapsed.

Made a Game Dev game called Game Dev :3 got jackpot xD Btw. Training your employess does help you a lot :)

11 years ago
Permalink

Comment has been collapsed.

Half Life 3

11 years ago
Permalink

Comment has been collapsed.

Street racing games without exotic and super class cars.

11 years ago
Permalink

Comment has been collapsed.

I think I would make a game with completely destroyable environments. You would be able to use that to your advantage, or it could be used against you. Trying to access roof with your car? knock over a building near it, throw together a crude ramp and drive up the side of it to the roof you are after. Anything goes.... Kind of a western RPG style game.
I have also always liked the idea of playing the end boss, and having heros trying to defeat you... just no idea how that would work.

11 years ago
Permalink

Comment has been collapsed.

Sex Simlator! boom!

11 years ago
Permalink

Comment has been collapsed.

Well, I guess I'm not invited so, I give up.

11 years ago
Permalink

Comment has been collapsed.

Just do a rpg with fantasy and put graphic on medium, world desing on max , story on max, sound lower as possible and you will get a 8+

11 years ago
Permalink

Comment has been collapsed.

I would make a game much like The Sims 3. It would be a open world where you control everything, but there would be aspects where you can control the actual world itself. You could affect the people you create with various obstacles. I have this huge schema in my head that sounds much more interesting than this, but it is hard to put into words haha!

11 years ago
Permalink

Comment has been collapsed.

I have a forum that I visit. We actually got something trying to make an RPG game of the forums. And this will include forum members as well. So for me, if I had this team, I definitely would make the forum Gamepodunk RPG. It'll be amazing. It'll probably have your usual RPG elements. But I think what will be neat is how each members get to see their character play out. Will they get to be a good or bad guy? Always interesting. Of course we will have great music and battle elements.

11 years ago
Permalink

Comment has been collapsed.

Since I am a big history junkie, I would create a game in which the main character could travel back in time and change the course of history. After going from past to present, the end of the game would be built upon the decisions made during this time, such as causing the Revolutionary War to be lost causing North America to still be a British Colony. The player would do so by controlling an important figure in that time of history, like George Washington for example. I know it sounds kinda corny, but to me the idea of changing history to get a better understanding on what could have happened is interesting to me.

11 years ago
Permalink

Comment has been collapsed.

Ive always dreamt of having a game with each town country state as playable zones and it would play out like a post apocalypse game like fallout but it would have a large emphasis on story like the mgs saga

11 years ago
Permalink

Comment has been collapsed.

I would create a game with a totally open world, with plenty of explosions and vehicles. It would be a little like Just Cause, but much better. Customization would be a huge role, comedy would be implemented, but the game would totally change to keep interest while staying relevant to a fantastic storyline. I would also add different playstyles such as in Deus Ex, where you can play totally stealthy, or blast your way through every single wall to get wherever you wanted. It would be realistic as well. It would not be easy. Cops would come, certain things will not work, but you still will not feel limited. There is much more involved, but it would pretty much be, well, the best game ever!

11 years ago
Permalink

Comment has been collapsed.

medieval rpg + open world + multiplayer + rich story

11 years ago
Permalink

Comment has been collapsed.

Deleted

This comment was deleted 6 years ago.

11 years ago
Permalink

Comment has been collapsed.

Closed 11 years ago by Vyn.