I'm going to recommend a game, Disaster: Day of Crisis. It was a Wii exclusive and I think it deserves a remake. The game was developed by Monolith Soft, the same studio behind Xenosaga and Xenoblade.
While this isn't an RPG, it's a shooter and adventure game. Even though I usually choose games for their story, this one has a simple plot: you have to rescue your deceased friend's kidnapped sister.
What I really loved was the gameplay. You do so many things! You run from a tsunami, rescue a puppy from drowning, escape from fire tornadoes, earthquakes, you're chased by a criminal organization and have shooter sequences, fight a bear in the woods, flee from an erupting volcano, have vehicle chase sequences, and even face a Mecha! In short, the game always gives you new mechanics and I really liked that at the time. It's a shame it went so unnoticed
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Recently, I just finished watching a show on Netflix called Culinary Class Wars. I've never been a foodie type of guy and cooking shows were never really my type of show. But for some odd reason my cousin managed to convince me to watch the show. It seemed boring at first but when they started cooking it blew my mind on how people can really cook. There isn't too much drama and its just raw cooking skills in action. The best part of the show I liked was this "Tofu Hell" round where every contestant had to cook tofu dishes every 30 minutes and one of them was disqualified aftewards...then they kept repeating it until one person was left. I'm a meat and potatoes type guy and it really opened my eyes and in a way to pay more attention to my cooking lol. I highly recommend!
On the other hand...I've also been spending a lot of time on Metaphor Refantazio...my first Atlus game and its great so far!
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I've been playing Pathologic 2 recently and can only recommend it. Game has an interesting world and premise, depending on your settings it can be painly difficult but completing it feels rewarding. You have to make choices throughout the game and by the end you'll realise time was your most precious resource after all.
I usually don't like playing through games multiple times but I really enjoyed my second playthrough and took my time with it so that means it had to be a good game.
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First came the Seven- the Seven Unlucky ones.
By joining their strenghts and their wills (and some say their wallets) together they defeated their ill fate, unlucky no more.
Many inspired followed, helping the unlucky, times 7, as the first ones showed the way.
That brought much rejoice- and thus came the Next Seven.. The Seven Silly Ones.
Their ways unknow. Their minds indecipherable. Their wants... not to defeat fate, but to lick...
And lick they did. Probably. Its unclear really. But lick they did. And many followed.
And their licking brought more joy and good omens- for next came the New Seven.
The Lucky ones.
As the wheels of steamy gifting fate wanted, from unluckyness to balance, the wheel now completed its way- to good fortune.
First of Seven lucky drawn. But as fate wants it seven more one day may come, and so on, and so forth
Prophecy says there shall be 4 more Sevents- The Seven Events of Seven.
Near half the way we can only wonder- as the prophets cryptically never elaborated.
How will they be? Who? And what fates will bring then together?
The 7 Bored ones?
The 7 Random ones?
Ungifted 7, Gited 7?
Dont doubt the prophets- Steamgifts began 14 years ago.
That makes 7 twice over. Coincidence??
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i wanna hijack this to share this game
https://store.steampowered.com/app/893850/THE_LONGING/
it's one of those games that you gotta experience once in your life, it plays very different from anything else,
idk if it's because i like idle games or because i was depressed when i played it,
but it was such an amazing experience that really took my mind off of many of the things that stressed me out.
i hate when good games get in bundles because they lose some value and people consider them to be just a +1,
but i really wish this gets into a bundle, even if it's one of fanatical's 5~7$ ones, just so more people would see it and experience it.
hopefully i forget about it in my 40s and go back to playing it lol, or maybe forget enough details to enjoy it once again.
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I played Enslaved: Odyssey to the West recently (I try to play a game from every year from some arbitrary year to the current year and needed a 2010, helps me make sure I'm working on older games on my backlog too) and it very quickly occurred to me that Dragon Ball was loosely based on Journey to the West, also had me constantly making parallels between Enslaved and Dragon Ball. Anyway, I plan to rewatch Dragon Ball soon and probably buy the english adaptation of Journey to the West.
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Really enjoying Core Keeper, even though Minecraft feels really slow, this Minecraft exploration base building game hits me right. Doesn't seem to get a lot of love here.
Played The Deed and found it a surprising little tidbit of a game. It pops up a lot in giveaways. Has a neat system to pick up two items in order to frame a murder on a family member.
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I recommend this game: Wizardry Variants Daphne
https://play.google.com/store/apps/details?id=jp.co.drecom.wizardry.daphne
Official website: https://wizardry.info/daphne/en/
Althouth it is the mobile game, it has the plan to release on steam.
It is not pay to win, and it is single player game.
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Hello, I would like to be part of the 7.
A game that I liked was cookie clicker, what is it about? to click on a cookie and... more. It seems simple but it is so entertaining that it is the game with the most hours played that I have, almost reaching a thousand hours :D
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Age of Mythology Retold
Holy cow, do want. I have almost 70 hours on Age of Mythology: Extended Edition (okay, a little over 64, which isn't that close to 70, but you get my point -- and is still a little over 70 minus 7!) and an untold (see what I did there?) amount of hours on the original, non-Steam one! Despite what everyone else will tell you about how bad AoM is (and frankly, it sort of is), I have a soft spot for it and it ain't going away; I still play it every one and then. I can tell you I will definitely play Retold if I win it... even if I haven't had lots of time to play recently, between a full-time job and the equivalent of a second full-time job as a uni student... but my uni summer vacations are just around the corner! :)
(By the way, I hide play times, but I can temporarily lift that for you if you want to check; let me know if you do!)
Oh, and my avatar was originally a ⸘
, a rotated (like the Spanish ¿
and ¡
for ?
and !
) ‽
("interrobang"), which has since been both halloweenified and christmasified (not necessarily in that order) by the resident SG artists. It was meant as a play on the Steam default avatar, which is a question mark. But people often tell me it's a pregnant woman. I've since decided to accept popular wisdom on that matter, so it's both a rotated interrobang and a pregnant woman. How about that‽ ;)
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Just gonna share a funny video
https://youtu.be/yKRN4RgJKuE
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i never join whitelist giveaway. let this be my first one.
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I want to use this opportunity to talk about a game: Dungeonborne
As someone who has played a lot of the Dark Soul series on multiple different platforms, it really scratches the itch where I wanted more PVP ingrained into its gameplay. It is a first-person extraction PvPvE dungeon crawler which is to say that it has similar gameplay mechanics and aesthetics to Dark Souls, but the idea is that you spawn into a dungeon as if you were to spawn into a random part of a level or area in Dark Souls, and the objective is to retrieve loot and leave before a timer runs out. Extraction -- escaping with what you can is the name of the game. But the monsters are strong, and dying means you leave with nothing. Players also spawn in, and if they kill you, they can pillage your corpse for your loot. After escaping with the loot, you can sell in it in an auction house to other players for gold, which is the in-game currency. At the very least, I like the gameplay loop of the combat with the monsters and the players.
Unfortunately, there are a lot of different issues that has arose that has made this game bleed its playerbase and has made the game mostly unplayable. In Dungeonborne, there are portals that randomly spawn in a dungeon, and these portals are how players escape the dungeon before the timer runs out; most spawn towards the end of the timer, but with the latest updates, the game has fewer portals than ever before. And given the number of portals, a dungeon with a lot of players mean that not everyone can leave even if the players decided to be pacifists. And the recent updates also made it so that players who escape leave with a lot of gold, and most of the loot is now gold instead of equipment for players. So this creates an effect where there is a lack of supply for equipment in the auction house, so because of supply and demand, fewer and fewer players can afford to equip themselves to fight in the harder dungeons and must fight in the lower difficulty dungeons. Since equipment is rarer than gold, players are more incentivized to kill other players rather than engage with the monsters or dungeon itself, so currently, most games in the harder dungeons usually lead into only one player or team escaping. And since fewer and fewer players can escape the dungeon, that means the much better players get richer while everyone else get poorer. This then leads into players who are good at the game but not as good as the top players to play with the lower difficulty dungeons where less skilled players or even new players would normally play. Now the cycle continues again except these players have no other dungeon to go to, so instead, they just quit the game. And since the game has recently enforced having a minimum number of players before they can spawn into a given dungeon, most of the harder dungeons are no longer starting because not enough players have the money or equipment to tackle the harder dungeons. Again, this leads into a cycle of fewer and fewer players wanting to play because they cannot play on the difficulty they want; even at the lowest difficulty dungeon, with a bleeding playerbase, you can expect either a minimum lobby that might all involve strong players who just want to play with perhaps a new player or two, perhaps a full game with mostly new players with a strong player or two who will stomp the dungeon and its player, or the game can sometimes time out because not enough players want to play at all given all I have said before.
I do want this game to succeed since I like its gameplay loop, and I would even engage with the PVE on its own. It is in early access, but it has not received an update (either in game update or news update) in two months. In its current state, I might be better off waiting for another game to scratch my itch.
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"interest for me such as gaming like a game that is not popular but you sincerely liked and want to share"
Oh boy do I have something for you. I'm not the hype type of guy. I was not even hyped for Baldur's Gate 3 BUT this trailer of this game being created and people that work on that game - people that created Baldur's Gate 1 and 2, KOTOR, Neverwinter Nights, Mass Effect 1 and 2 and Dragon Age: Origins is what got me hyped and I hope it will be a success:
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I don't even know whar to say. I would love to be into the Lucky 7
So I'll say my favourite joke:
Two great white sharks swimming in the ocean spied survivors of a sunken ship. “Follow me, son” the father shark said to the son shark and they swam to the mass of people.
“First we swim around them a few times with just the tip of our fins showing.” And they did.
“Well done, son! Now we swim around them a few times with all of our fins showing.” And they did.
“Now we eat everybody.” And they did.
When they were both gorged, the son asked, “Dad, why didn't we just eat them all at first? Why did we swim around and around them?”
His wise father replied, “Because they taste better without the shit inside!”
Now, about my favourite random fact:
Did you know your phone is more powerful (processing power) than the computer that took us to the moon?
Oh, you knew? Never mind then...
....
Did you know the CHARGER of your phone is more powerful than the computer that took us to the moon?
Think abou that
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I can just as well use this as an opportunity to talk about games I liked that the general public disliked
1) Bound By Flame, it's a eurojank soulslike game with an interesting world, fun characters, and a cool gimmick (you have a demon inside of you that you can tap into but then turn more into a demon, as well as become more evil haha). The game gest hated on for it's gameplay more so than anything else, but I had a lot of fun with it.
2) The Avengers game, it's a really fun singleplayer campaign game, the enemy "variety" is a joke though, and the co-op experience is just repetitively doing the same missions over and over. Playing the game for it's campaign and cutscenes are definitely worth it though.
3) Anthem is amazing, again, I can't speak for the multiplayer as I just played the campaign through solo and that's it. The gameplay is top notch, and the campaign was fun enough to make me want to see things through, and it was a nice excuse to continue enjoying the gameplay.
4) Fallout 76... it had a disgustingly rough launch, as it currently stands its fun to play through, but remember it's an MMO and it's going to be very damn grindy to get the good stuff. You can completely play solo (which I did for the most part), and just join other players when doing random events. The story wasn't wow or anything, but more Fallout is always better IMO.
5) Back for Blood, I have no idea why it has mixed reviews. The game is a LOT of fun to play through with friends, has a satisfying campaign, randomization to some degree to incentivize replaying, and has differing classes that makes you experiment with your builds. The only down side for me was that a few levels were reused throughout the campaign, they were changed a bit, but it's still just a copy-paste, change a few things, which felt bad.
There are a lot of other "bad" guys that I genuinely enjoyed haha, I'm easy to please I guess.
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Dunno if anyone here would share my keen interest on this bizarre topic but I am obsessed with unique visual artstyles in games, specifically and especially dithering. Any game that has a dithering artstyle is worth an in-depth look in my opinion. If anyone has suggestions I will gladly take them! Absolutely mesmerized by how simple yet effective it is and how much it can enhance most visual styles so subtly yet have such a large impact but also how different it can look from one game to another.
Prime example for it is a game called 'Return of the Obra Dinn' which is a hidden gem not too many people have had the pleasure of discovering sadly. It was made by the brilliant Lucas Pope who is known mostly for 'Papers, Please'. Fell in love with the artstyle and stayed for the story and gameplay. Must play in my opinion.
Another gem that released quite recently is 'Mouthwashing'. Short and sweet (moreso bitter because of it's psychological horror and dark themes but it's such a good short story). Deserves all the praise and fanfare it is currently getting!
Both games feature dithering. Both are unmatched in terms of visual style (and also storytelling!).
I'm obviously not an expert on the matter but I've done my best to learn about it since it captivated me so deeply.
Linked is a short video by Acerola about Color Quantization and Dithering in game design. Love his channel, another great video is the one about the Kuwahara Filter :P
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Recruiting 7 people to add to my WL.
Why 7 exactly? Well, title says it all. Actually nah, i'm joking. I've added 13 people to my WL, some of which were recent and am looking for 7 to make it 20.
Now the real reason (why you might like being part of these 7 slots).
I do have plans of giving away a game per week to my WL people only. This will last untill the end of this year. So that's 7 GAs (by coincidence, starting today.
The games being given away will be all based purely on RNG, the winner of the first GA will get to choose a random number from 1 to 100 through steam chat and one additional secret criteria (which i can't reveal).
Now, how to be part of these 7.
-Just comment what you fee like (jokes, information related to topics of interest for me such as gaming like a game that is not popular but you sincerely liked and want to share, images/gifs/memes, up to you). I do evaluate avatar, name or comment itself. You don't need to be spot on with all 3, if you land on 1 of these, you are good to go (possibly). If i get too many entries that i like, i might have to resort to RNG again to pick for me. If i get very few entries that i like, i will use RNG to decide for me again on people that were not selected by me.
How to not be part of these 7.
-If you blacklisted me, you won't be joining. There is no time for you to turn around and be part of this right now. However, i am willing to consider a redemption for potential future events i might do down the road. It all depends on how life goes. You can approach me however you like for this redemption (steam profile, chat, random message on a random GA of mine, up to you). Why i am saying this? One of the people i have on my WL is one such case, i got BL'd and i BL'd in return, then we came to an agreement recently.
-If your account joined SG after the date of this post.
-If your intention is to make a profit from giveaways. (eg: not activating and trading them for money, if you got "not activated wins" recently, you are automatically declined).
I do not care about your level, your ratio or if you won duplicates before (it happens, been there, done that).
Now, comment away. I will be closing this by friday the latest (to give new people a chance to join in on the GA during the weekend), or earlier if i get too many applications too fast. People being added to the WL, will be a permanent add (only way to be removed is if you BL me, but that will be on you).
EDIT#1 (first WL GA, ends this sunday 8pm, GMT0): https://www.steamgifts.com/giveaway/jug3V/age-of-mythology-retold
EDIT#2 List of winners: https://pastebin.com/qdnBHLdd
5 automatically get added, the last 2 were selected via randomizing the same list twice using random org. Winners are position #7 on the list, group 1 (#6 is the winner, timmyfromspace), group 2 (#4 is the winner, lockcjwen)
Proof:
https://gyazo.com/75a9abc69ad9d53656a5d9698b129e6e
This took me a long time to review and get it over with, 3 hours and 30 minutes to be exact. Checked avatars, names, comments, links, checked them all! I did not check steam profiles.
I am willing to archive this topic for future reference, so people that did not get selected here, will automatically enter in future chances, i will notify you whenever this occurs and if you get lucky enough to be selected. However future events might have twists, dark ones infact... But fear not, with dark twists, there is a small chance to shine big! (this is a hint of what is to come later on, date has yet to be decided though). So do not delete your comments if you want to continue to be part of this longterm.
There are more things i liked in the topic but i could not list them all, otherwise majority of people would have been selected for list randomizer, i do like cats, dogs or pets in general, i tried to limit myself on those for example, otherwise it would have been easy wins exploiting the same weakness.
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